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Quote: Originally Posted by Kalcor I'd block utube/goggle on any site I run. I think that answers the question. In order to post comments on utube, you need an account, and in order to ge...
9,796
Nargh, shouldnt it be possible because samp supports higher viewdistances for objects for some time now?
7,382
A hemisphere of glass/whatever which is big enough to totally surround Los Santos / San Fierro / Las Venturas like in the Simpsons movie or Stephen Kings Under the Dome.
7,382
Sniper bullets dont count as actual "bullets" within the game engine, in contrast to AK/MP5/TEC9/PISTOL bullets. So its pretty normal that the callback isnt called.
161
It should be the offset relative to the center of the vehicle, not the actual world position.
103
I think "renderware objects" - all objects, the game renders at the moment; including the original game world and your create object lines.
95
Hey, I am an owner of a large SA:MP Server and nearly all of my players have random crashes. Here are some crashlogs I collected. It is most often this address: 0x73656C63 ****** research sadly didn't...
74
Quote: Originally Posted by JernejL it has been suggested in past, it wasn't added for a reason, sure anyone can make suggestions but i really see little point in SetObjectMaterial support...
30,521
Any updates on this topic? I am using 0.3x R1-2 and destroyed glass remains visible but non-solid - which is pretty pretty awful. Edit: I didnt even retexture it, it occurs on default glass objects.
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I can confirm this, even though most of the bots are connecting. Here is some information: Quote: public OnGameModeInit() { SetGameModeText("Bare Script"); ShowPlayerMarkers(1); ShowNa...
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Quote: Originally Posted by Kalcor Do you use that Stream Memory Fix ASI? It shouldn't be needed in 0.3x. I actually use it to get my large custom.img working (at least it worked awful ...
185
ExplodeVehicle(vehicleid) //instantly, nor SetVehicleHealth DisableVehicleMarkers(); These two and I am happy.
6,597
Try setting your visual FX to "low" until we have a bugfix, this works for me and decreases the amount of crashs a little.
129
Okay. It would be awesome if you could get it sooner or later. As far as I know it helps to use a graphic-driver older than 2011 (for AMD), but this surely isn't an option. Setting "FX Quality" to "L...
138
Hey, I get this crash quite often, most often when there are cars being damaged/exploding near me. I think they first came up when I bought an ATI 6970 card. Would be nice to have an explantion, why...
138
When does it happen? Can you reproduce it?
113
Yeah we suffer from this problem too. Would be nice if we could connect bots faster.
175