Glass Texture Bug
#1

Hi there, I use glass panes for a custom map and then re-texture them. So far it's been perfectly fine until 0.3x RC2-2-2.

- Now when I smash a glass pane it will physically disappear but the visible texture remains.

-The textures are only applied to one side of the glass now aswell.

Object ID: 3851

Textures: 19325, "lsmall_shops", "lsmall_window01"
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#2

Breakable glass probably won't work with material changing for this version. The backface culling problem on the window was fixed in 0.3x RC2-3.
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#3

It's a bit annoying as it worked before 0.3x RC2-2-2.

Anyway thanks for fixing the backface culling issue.
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#4

By the way, can you tell me the model id of breakable glass object? I tried to find it, but all i found, was the small glass object. Do you know the model id of a bigger one, like you have on the photo? Thanks
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#5

i knew i had to search for "babul glas object":
http://forum.sa-mp.com/showthread.ph...ul+glas+object
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#6

Sorry but is there nothing you can do to fix this bug? it never occurred before 0.3x R2-2-2 and it's pretty much ruined one of my main maps. I would prefer lighting issues over this any day.
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#7

Any updates on this topic? I am using 0.3x R1-2 and destroyed glass remains visible but non-solid - which is pretty pretty awful.

Edit: I didnt even retexture it, it occurs on default glass objects.
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