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This is a really nice release indeed! I love those health-hack detecting, and this can be a must include to stop the era of health hacking in SA-MP! I'm loving all the features from reading the topic...
33,426
I don't even know my the posts above me are just 'guesses'. If you don't know, don't post. This is caused when you use a pirated GTA SA game (Download from torrent or you must have moved the game's fi...
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Quote: Originally Posted by Stuun23 Edit: Found the solution. Fixed. Great thing you found the solution, but, you know, if you could paste the solution here, maybe someone with the same...
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As far as I know, there isn't a tutorial/filterscript PROPERLY working as an anticheat. BUT Here is a thread by cessil which can help you https://sampforum.blast.hk/showthread.php?tid=220089
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Then why not ask on the original thread?
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I guess he means that his server on 0.3z RC4 got strangely attacked and the server files moved over to 0.3.7. That's so weird...
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Sorry if I'm being a rat, but why kick a player when the player already disconnected? (afaik, OnPlayerDisconnect is called when a player disconnects.)
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Quote: Originally Posted by Potassium "The Malaysian government has officially declared the disappearance of Malaysian Airline flight MH370 an accident and has said that there were no surv...
3,881
Quote: Originally Posted by Jansish people will play any kind of roleplay as long as the server isnt empty First time no shitpost. OT: Yes, they will have a chance. But Prison Roleplay...
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It must be a Per-Player Textdraw. https://sampwiki.blast.hk/wiki/CreatePlayerTextDraw Global variables are for global things, but per-player variables are declared for only one player.
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You need to define the size/cells of the string when using the 'variable' in sscanf. The size must not be smaller than your original code you are implying on, or else you might get half of the code wo...
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From the 'brief' information you posted, I couldn't make any better then this, aight? Tell me/us more, so we can add more details and such.
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Amazing! I love it! You did removal of objects and the same objects were used again and textured, right? This gave me a great idea!
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Really, I don't like the design. It's totally not worth it. Would've been better if you would've released a full-coded (functional) script rather than making those simple textdraws and stuff. But any...
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Amazing update! Can't wait for the release, especially those objects!
32,448
Awesme host man good job bro. I make one how is it? Plzz gimme 70 slots sir I make it so awesome
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Very good! Thanks for this, now texturing is not a haste!
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Quote: Originally Posted by rockhopper I mean not only for me for all SA-MP is a modification for GTA:SA, and not a new development for GTA:SA.
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