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Quote: Originally Posted by 0day What if the player's router is blocking icmp packets? Quote: Originally Posted by Jachu And "ping" is not ICMP ping, but rather built in net...
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I have found a solution: 1. Send raw ping after receiving incoming connection packet from client. 2. Wait for response from ip that requested slot. 3. When u get response from that ip then it's not ...
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Biz system includes dini so don't include it again in your gamemode. Just remove "include dini" from your gamemode and you can still use dini, cause it's included in biz. Ofc if we're talking about t...
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It looks like you included dini twice, or some other include includes dini already. Check that.
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pawn Код: GetVehicleModel(GetPlayerVehicleID(playerid)) == 596 || 597 || 598 || 599 || 601 || 427 This is wrong. It hurts my eyes. Try this: pawn Код: public OnPlayerStateChange(playerid, ne...
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Ofc there are program to steal objects. Sadly, there is no way you can detect him or do anything. He just converted 3D coordinates from his game of objects u sent him to CreateObject format.
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Quote: Originally Posted by Kalcor There's no point discussing that. Dealing with spoofed connection packets was solved 20 years ago with TCP SYN cookies. The server can insert a known num...
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Quote: Originally Posted by EmilLykke I like the idea really much. The bad thing would be that hackers are able to hack your server way easier.. When a server kicks someone he would be ab...
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Quote: Originally Posted by Strawhats If this involves memory hacking, you may not do this. Otherwise, sure, I would use that! Thanks for the response! I need to explain some things: ...
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What do you guys think about making in game server browser? Imagine disconnecting from and reconnecting to the server without restarting gta. It won't be so much work, but it will require an update ev...
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They should fix at least these bugs for which they have copy-paste solutions like: https://sampforum.blast.hk/showthread.php?tid=489120
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Since everything is working for everyone I would not expect any fix for that, but well done for finding it.
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The thing is, we are not supposed to know and that's it. As you can see even Y_Less doesn't know. I think there is some internal problem and we can't help.
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Hello! I have up to 600 commands in my gamemode and I need to rewrite them to the fast and flexible command system. Currently I am using strcmp method, which is slow (that is what I heard). The probl...
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