05.07.2014, 10:26
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Does this affect changemode/gmx? When a gamemode changes it triggers OnPlayerDisconnect, then OnPlayerConnect again.
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I will add a server console variable in the 0.3z R3 server to place a time limit between accepting new connections to the server. For example, 1 second between accepting new connections. This will fend off the attack but I don\'t recommend servers enable this unless you are under attack because there are cases where lots of players do connect at the exact same time (during restarts etc). [..] |