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SA-MP 0.3z R3 server update - Printable Version

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+--- Thread: SA-MP 0.3z R3 server update (/showthread.php?tid=524049)

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SA-MP 0.3z R3 server update - Kalcor - 05.07.2014

This update is for SA-MP server owners only

If updating from an existing 0.3z server: you can update simply by replacing the 'samp03svr' file on linux, or 'samp-server.exe' file on Windows, found in the 0.3z server download package.

SA-MP 0.3z R3 server

- Fixes: Server crashes caused by network statistics functions (GetPlayerNetworkStats, NetStats_*).
- Fixes: Invalid packet IDs sent by fake clients may cause a memory leak.
- Adds: 'minconnectiontime (time in milliseconds)' server variable to control the rate which the server accepts connections from newly connecting players. Example: minconnectiontime 1000, the server will accept a new connection every 1 second. If the server does not accept the connection, the connection request will be ignored. It is not recommended that you use this variable unless your server is under a connection flood attack.


Downloads:

SA-MP 0.3z R3 Linux Server: http://files.sa-mp.com/samp03zsvr_R3.tar.gz
SA-MP 0.3z R3 Windows Server: http://files.sa-mp.com/samp03z_svr_R3_win32.zip
SA-MP 0.3z R3 Linux Server (1000 max player): http://files.sa-mp.com/samp03zsvr_R3-1000p.tar.gz


Re: SA-MP 0.3z R3 server update - FreAkeD - 05.07.2014

Thank you! Great work as always!


Re: SA-MP 0.3z R3 server update - denom - 05.07.2014

Finally i was waiting for this. Thanks for this update


Re: SA-MP 0.3z R3 server update - awsomedude - 05.07.2014

Awesome, Thanks for the update


Re: SA-MP 0.3z R3 server update - Matt - 05.07.2014

cool thanks for the update


Re: SA-MP 0.3z R3 server update - Infernux - 05.07.2014

Nice, thx


Re: SA-MP 0.3z R3 server update - Onfroi - 05.07.2014

Useful update, thanks!


Re: SA-MP 0.3z R3 server update - Kirollos - 05.07.2014

Thank you for update!


Respuesta: SA-MP 0.3z R3 server update - EduGTA - 05.07.2014

Once again, thanks for this update!

(My first post was deleted without explanation, I guess it was because of the server_log.txt)



Re: SA-MP 0.3z R3 server update - darkxdll - 05.07.2014

Thanks for this update Kalcor ^^


Re: SA-MP 0.3z R3 server update - DJ_Shocker - 05.07.2014

Thanks Kalcor!


Re: SA-MP 0.3z R3 server update - Kmatsu - 05.07.2014

Nice, thanks


Re: SA-MP 0.3z R3 server update - Lorenc_ - 05.07.2014

Cheers Kalcor!


Re: SA-MP 0.3z R3 server update - Crystallize - 05.07.2014

Good job and thanks


Re: SA-MP 0.3z R3 server update - bietdoidao - 05.07.2014

Cool


Re: SA-MP 0.3z R3 server update - Sawalha - 05.07.2014

amazing.. good job


Re: SA-MP 0.3z R3 server update - OKStyle - 05.07.2014

Hope it helps.


Re: SA-MP 0.3z R3 server update - Lorenc_ - 05.07.2014

I'm pretty curious, are the HTTP functions meant to be printing such messages:

"New HTTP request for URL ... and CB: ..."
"In Script HTTP thread {hexcode} {hexcode}"
"HTTP[0:{url}:0] normal termination"

Maybe forgot to remove those for debugging? Glad you took a look at it anyhow


Re: SA-MP 0.3z R3 server update - Kalcor - 05.07.2014

Quote:
Originally Posted by Lorenc_
View Post
I'm pretty curious, are the HTTP functions meant to be printing such messages:

"New HTTP request for URL ... and CB: ..."
"In Script HTTP thread {hexcode} {hexcode}"
"HTTP[0:{url}:0] normal termination"

Maybe forgot to remove those for debugging? Glad you took a look at it anyhow
Those messages aren't meant to be in there. I was half way through rewriting the script HTTP code and had to release a server update.

This might be slightly annoying for any servers that use those functions. They'll be gone by the next server update/version.


Re: SA-MP 0.3z R3 server update - Tamer - 05.07.2014

Thanks for the update.