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WOW!
Finally there are making it... I though they won't do this in the future.
I must tell you that if you guys are adding more functions like MTA.... then SA-MP is gonna be the best!
I was waiting for the CAR CONTROL for a lot of time! and goood! THE PLATE is back!
Can't wait..
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WOW that colorfull messages own at dialogs.. Cant wait
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Awesome ! If it means that we can be fully controll on the players engine and make a fire for RP this is sooo cool.
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Yeah. Awesome ! The best option is adding custom objects.
Little question: What with existing objects (LV,LS,SF) ? We will can delete this ?
PS: Sorry for my bad English :P
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All look's great! but what about a synchronization?
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06.11.2010, 12:19
(
Последний раз редактировалось Calgon; 07.11.2010 в 12:12.
)
Quote:
Originally Posted by Riddick94
All look's great! but what about a synchronization?
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The current sync is fine as it is.
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Quote:
Originally Posted by Calgon
The current sync is fine as it is. If you're going to bring up the 'MTA HAS GUD SYNC BETR DAN SAMPR!!1' argument, then you should probably consider that improvements to their mod are achieved more easily as they have access to the GTA SA source code (or, parts they require).
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Calm down.. i'm only ask for it
. I know the actually synchronization of Sa-Mp is good, but even better not hurt :P Okey, thanks for the answer. But.. i'm waiting for ReloadWeapon(playerid);
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A few questions:
- When you mod a vehicle will everyone see that vehicle modded when they are in your server? (Like in MTA)
- Same question as above but now for skins.
- Again same (xD) but now for objects.
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Quote:
Originally Posted by Mauzen
Reloadweapon is very easy scriptable. GivePlayerWeapon with 0 ammo, and apply the reload animation. done!
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Too with i'ill change weapon on scroll?
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Quote:
Originally Posted by Calgon
The current sync is fine as it is. If you're going to bring up the 'MTA HAS GUD SYNC BETR DAN SAMPR!!1' argument, then you should probably consider that improvements to their mod are achieved more easily as they have access to the GTA SA source code (or, parts they require).
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You are stupid.
Sync is all based on RakNet and an algorithm which was written by MTA devs.
GTA: SA does NOT contain any multiplayer source code.
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Quote:
Originally Posted by DVDK
No, but it's better to just call the functions then using memory injections.
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Do you know what are you talking about?
Wow, good work, when is this realeased can you estimate it?