22.05.2017, 00:52
I am sorry to post it here but I am too noob to fix this..
[spoiler]
I was testing the /carsign and see where's wrong.
I typed carsigns 4 times, which are:
1, /carsign 1
2, /carsign 1 - Removed.
3, /carsign 2
4, /carsign 2 - Removed.
5, 22/MAY/2017 8:34 AM.
And when a player connects,
[08:20:35] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:20:50] cmd_> Michel_Moore [ID: 9]: /gotols
[08:20:53] cmd_> Michel_Moore [ID: 9]: /carsign FUCK
[08:21:32] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:21:35] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:21:36] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:21:41] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:21:57] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:22:00] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:22:21] [connection] 1.189.172.148:57123 requests connection cookie.
[08:22:22] [connection] incoming connection: 1.189.172.148:57123 id: 11
[08:22:22] [join] WhiteEw has joined the server (11:1.189.172.14
[08:22:23] [part] WhiteEw has left the server (11:2)
[08:22:28] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:22:31] cmd_> Michel_Moore [ID: 9]: /removecarsign
[08:22:32] cmd_> Michel_Moore [ID: 9]: /removecarsign
[08:22:34] cmd_> Michel_Moore [ID: 9]: /remvoeallcarsign
Then, all of my previous carsigns poped up
See image here:
http://i66.tinypic.com/2gvmys0.png
As you can see I typed /removecarsign, /carsign and /removeallcarsign to remove my carsign but all of them were not working well, all previous carsigns are removed but current one still exist which should be removed as well.
Then I told one of my admin to log out, and re-connect, nothing happened.
Then I told him to do it once again, and when he logs out, same problem happened again.
[08:30:52] [connection] 1.189.172.148:57977 requests connection cookie.
[08:30:53] [connection] incoming connection: 1.189.172.148:57977 id: 11
[08:30:54] [join] George_Williams has joined the server (11:1.189.172.14
[08:30:58] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:30:59] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:01] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:02] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:03] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:06] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:07] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:09] cmd_> George_Williams [ID: 11]: /a 1
[08:31:13] cmd_> Michel_Moore [ID: 9]: /a Quit and relog.
[08:31:18] [part] George_Williams has left the server (11:1)
[08:31:34] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:35] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
Commands used:
/carsign
new bool:IsPlayerCarHadLabel[MAX_PLAYERS][MAX_VEHICLES];
new txtcarsign[MAX_VEHICLES][50];
And connections
Disconnects
[/spoiler]
It's kinda huge but Thank you very much....
[spoiler]
I was testing the /carsign and see where's wrong.
I typed carsigns 4 times, which are:
1, /carsign 1
2, /carsign 1 - Removed.
3, /carsign 2
4, /carsign 2 - Removed.
5, 22/MAY/2017 8:34 AM.
And when a player connects,
[08:20:35] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:20:50] cmd_> Michel_Moore [ID: 9]: /gotols
[08:20:53] cmd_> Michel_Moore [ID: 9]: /carsign FUCK
[08:21:32] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:21:35] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:21:36] cmd_> Michel_Moore [ID: 9]: /carsign 1
[08:21:41] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:21:57] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:22:00] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:22:21] [connection] 1.189.172.148:57123 requests connection cookie.
[08:22:22] [connection] incoming connection: 1.189.172.148:57123 id: 11
[08:22:22] [join] WhiteEw has joined the server (11:1.189.172.14

[08:22:23] [part] WhiteEw has left the server (11:2)
[08:22:28] cmd_> Michel_Moore [ID: 9]: /carsign 2017年5月22日08:22:39
[08:22:31] cmd_> Michel_Moore [ID: 9]: /removecarsign
[08:22:32] cmd_> Michel_Moore [ID: 9]: /removecarsign
[08:22:34] cmd_> Michel_Moore [ID: 9]: /remvoeallcarsign
Then, all of my previous carsigns poped up
See image here:
http://i66.tinypic.com/2gvmys0.png
As you can see I typed /removecarsign, /carsign and /removeallcarsign to remove my carsign but all of them were not working well, all previous carsigns are removed but current one still exist which should be removed as well.
Then I told one of my admin to log out, and re-connect, nothing happened.
Then I told him to do it once again, and when he logs out, same problem happened again.
[08:30:52] [connection] 1.189.172.148:57977 requests connection cookie.
[08:30:53] [connection] incoming connection: 1.189.172.148:57977 id: 11
[08:30:54] [join] George_Williams has joined the server (11:1.189.172.14

[08:30:58] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:30:59] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:01] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:02] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:03] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:06] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:07] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:09] cmd_> George_Williams [ID: 11]: /a 1
[08:31:13] cmd_> Michel_Moore [ID: 9]: /a Quit and relog.
[08:31:18] [part] George_Williams has left the server (11:1)
[08:31:34] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
[08:31:35] cmd_> Michel_Moore [ID: 9]: /carsign BUGG TEST 1
Commands used:
/carsign
Code:
COMMAND:carsign(playerid, params[])
{
if(GetPVarInt(playerid, "PlayerLogged") == 0) return SendClientMessage(playerid, COLOR_WHITE, "请先登录游戏.");
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_WHITE, "你需要为驾驶位!");
if(GetPVarInt(playerid, "Duty") != 1) return SendClientMessage(playerid, COLOR_WHITE, "你不可以在下班的时候使用这个指令.");
//if(VehicleInfo[GetPlayerVehicleID(playerid)][vType] != VEHICLE_LSPD) return SendClientMessage(playerid, COLOR_WHITE, "你需要在警车内使用.");
if(GetPVarInt(playerid, "Delay") > GetCount()) return SendClientMessage(playerid, COLOR_LIGHTRED, "你必须等一会才能使用!");
new txt[128];
new Carsign[128];
if(sscanf(params, "s[128]", txt))
{
SendClientMessage(playerid, COLOR_GREY, "用法: /carsign [内容]");
}
else
{
if((GetPVarInt(playerid, "Member") == 1 && GetPVarInt(playerid, "Rank") >= 2) || GetPVarInt(playerid, "Member") == 2 || GetPVarInt(playerid, "Member") == 8 || GetPVarInt(playerid, "Member") == 6)
{
SetPVarInt(playerid, "Delay", GetCount()+2000);
new getcar = GetPlayerVehicleID(playerid);
if(VehicleInfo[getcar][vUText] == 0)
{
FixText(txt);
format(Carsign, 128, "%s", ColouredText(txt));
VehicleInfo[getcar][vCText] = CreateDynamic3DTextLabel(Carsign, -1, -0.8, -2.8, -0.3, 15.0, INVALID_PLAYER_ID, getcar);
//Attach3DTextLabelToVehicle(VehicleInfo[getcar][vCText], getcar, -0.8, -2.8, -0.3);
strcat(txtcarsign[getcar], Carsign);
SetPVarInt(playerid, "labeltxt", 1);
IsPlayerCarHadLabel[playerid][getcar] = true;
scm(playerid, -1, "车标添加成功!请输入/removecarsign删除编号!");
VehicleInfo[getcar][vUText]= 1;
}
else
{
VehicleInfo[getcar][vUText]= 0;
DestroyDynamic3DTextLabel(VehicleInfo[getcar][vCText]);
scm(playerid, -1, "车标移除成功!");
DeletePVar(playerid, "Carsign");
DeletePVar(playerid, "labeltxt");
IsPlayerCarHadLabel[playerid][getcar] = false;
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "你没有权限使用该指令!");
}
}
return 1;
}
CarSignTextLabel(playerid)
{
if(IsPlayerConnected(playerid))
{
if(GetPVarInt(playerid, "labeltxt") == 1)
{
new getcar = GetPlayerVehicleID(playerid);
VehicleInfo[getcar][vUText]=1;
VehicleInfo[getcar][vCText] = CreateDynamic3DTextLabel(txtcarsign[getcar], -1, -0.8, -2.8, -0.3, 15.0, INVALID_PLAYER_ID, getcar);
//Attach3DTextLabelToVehicle(VehicleInfo[getcar][vCText], getcar, -0.8, -2.8, -0.3);
}
}
}
COMMAND:removecarsign(playerid, params[])
{
if (GetPVarInt(playerid, "PlayerLogged") == 0) return SendClientMessage(playerid, COLOR_WHITE, "请先登录游戏.");
if(GetPVarInt(playerid, "Duty") != 1) return SendClientMessage(playerid, COLOR_WHITE, "你不可以在下班的时候使用这个指令.");
new getcar = GetPlayerVehicleID(playerid); {
//if(IsPlayerCarHadLabel[playerid][car] == true) {
//new getcar = GetPlayerVehicleID(playerid);
DestroyDynamic3DTextLabel(VehicleInfo[getcar][vCText]);
VehicleInfo[getcar][vUText] = 0;
scm(playerid, -1, "车标移除成功!");
DeletePVar(playerid, "Carsign");
DeletePVar(playerid, "labeltxt");
IsPlayerCarHadLabel[playerid][getcar] = false;
//}
}
return 1;
}
COMMAND:removeallcarsign(playerid, params[])
{
if (GetPVarInt(playerid, "PlayerLogged") == 0) return SendClientMessage(playerid, COLOR_WHITE, "请先登录游戏.");
if(GetPVarInt(playerid, "Admin") == 0) return SendClientMessage(playerid, COLOR_WHITE, "你没有权限使用这个指令.");
foreach(new car: Vehicle) {
//if(IsPlayerCarHadLabel[playerid][car] == true) {
//new getcar = GetPlayerVehicleID(playerid);
DestroyDynamic3DTextLabel(VehicleInfo[car][vCText]);
VehicleInfo[car][vUText] = 0;
//IsPlayerCarHadLabel[playerid][car] = false;
//}
}
return 1;
}
new txtcarsign[MAX_VEHICLES][50];
And connections
Code:
public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid)) {
new ip[128];
GetPlayerIp(playerid, ip, sizeof(ip));
if(strcmp(ip, CFG_IP, true) != 0) { KickPlayer(playerid, "你涉嫌使用BOT软件被踢出!"); }
SetPlayerColor(playerid, COLOR_WHITE);
return 1;
}
forEx(new a = 0; a < MAX_PLAYER_BLEEDS; a++)
PlayerData[playerid][BleedObject][a] = INVALID_OBJECT_ID;
takingselfie[playerid] = 0;
GetPlayerName(playerid, PlayerInfo[playerid][pUsername], MAX_PLAYER_NAME);
format(PlayerInfo[playerid][pName], MAX_PLAYER_NAME, "%s", PlayerInfo[playerid][pUsername]);
GiveNameSpace(PlayerInfo[playerid][pName]);
ResetPlayerWeapons(playerid);
//==============================//
CancelSelectTextDraw(playerid);
SetPlayerTime(playerid, GMHour, GMMin);
SetPlayerColor(playerid, COLOR_GREY);
//==============================//
if(!NameIsRP(PlayerName(playerid))) {
KickPlayer(playerid, "该名字无法成立于角色扮演服务器, 请保证格式为: 名称_姓氏!");
scm(playerid, COLOR_LIGHTRED, "该名字无法接受.");
return 1;
}
//==============================//
new string[128];
GetPlayerVersion(playerid, string, 128);
if(strcmp(string, CFG_VERSION, true) != 0) {
KickPlayer(playerid, "SA-MP版本不对!");
return true;
}
//重置汽修
for(new i = 0; i < 3; i++)
RepairService[playerid][i] = 0;
RepairOffer[playerid] = INVALID_PLAYER_ID;
VehicleToRepair[playerid] = INVALID_VEHICLE_ID;
OldVehicle[playerid] = INVALID_VEHICLE_ID;
RepairTime{playerid} = 0;
GettingRepair{playerid} = false;
//end
SprayPerm[playerid] = 0;
KillTimer( spraytimer[playerid] );
sprayammount[playerid] = 0;
DeletePVar( playerid,"GraffitiCreating" ); // Deleting the PVAR afterwards
sprayammountch[playerid] = 0;
graffmenup[playerid] = 0;
LoadVehicleSpeedoTextdraws(playerid);
BreakinCD[playerid] = false;
SetPVarInt(playerid, "Flashlight_Type", INVALID_MAXPL);
SetPVarInt(playerid, "IsUsingFlashLight", INVALID_MAXPL);
gAntiRadar{playerid} = 0;
gAntiRadarAuto{playerid} = 0;
gAntiRadarBeep{playerid} = 0;
gDashCam{playerid} = 0;
gDashCamAuto{playerid} = 0;
oocname[playerid] = "None";
SetPVarInt(playerid,"EndOfBL",INVALID_MAXPL);
SetPVarInt(playerid,"usingPayphone",-1);
chatanim[playerid] = 1;
curPopVar[playerid] = 0;
curPopVarEx[playerid] = 0;
SetPVarInt(playerid, "AllowShowBlood", 0);
SetPVarInt(playerid, "Speedo", 1);
checkpoint[playerid]=0;
SetPVarInt(playerid, "AC_KillESC", INVALID_MAXPL);
SetPVarInt(playerid, "Laser", INVALID_MAXPL);
AmountOfShakes[playerid] = 0;
SetPVarInt(playerid, "CanEatMeal", 0), SetPVarInt(playerid, "FoodLoop", 0);
justreported[playerid] = 0;
AcceptingAdminID[playerid] = -1;
PlayerThatReported[playerid] = -1;
LoadPlayerClothes(playerid);
SetPVarInt(playerid, "Decomping", 0);
SetPVarInt(playerid, "WantedCar", 0);
SetPVarInt(playerid, "DropCarCD", 0);
SetPVarInt(playerid, "DropOffing", 0);
//==============================//
//SetPlayerVirtualWorld(playerid, INVALID_MAXPL);
//==============================//
SetPVarInt(playerid, "InviteOffer", INVALID_MAXPL);
SetPVarInt(playerid, "RefillOffer", INVALID_MAXPL);
SetPVarInt(playerid, "RepairOffer", INVALID_MAXPL);
SetPVarInt(playerid, "ShakeOffer", INVALID_MAXPL);
SetPVarInt(playerid, "BlindOffer", INVALID_MAXPL);
SetPVarInt(playerid, "VehicleOffer", INVALID_MAXPL);
SetPVarInt(playerid, "Drag", INVALID_MAXPL);
SetPVarInt(playerid, "Mobile", INVALID_MAXPL);
SetPVarInt(playerid, "HouseOffer", INVALID_MAXPL);
SetPVarInt(playerid, "BizzOffer", INVALID_MAXPL);
SetPVarInt(playerid, "LiveOffer", INVALID_MAXPL);
SetPVarInt(playerid, "DragOffer", INVALID_MAXPL);
PlayerInfo[playerid][pLiveOffer][0]=0;
PlayerInfo[playerid][pLiveOffer][1]=0;
PlayerInfo[playerid][pSpeedDelay]=0;
PlayerInfo[playerid][pBalling]=0;
PlayerInfo[playerid][pBallTeam]=0;
PlayerInfo[playerid][pBallDef]=0;
PlayerInfo[playerid][DunkDelay]=0;
PlayerInfo[playerid][BallDelay]=0;
PlayerInfo[playerid][pPeeping]=0;
PlayerInfo[playerid][pFishing]=0;
PlayerInfo[playerid][pSerialBan]=0;
PlayerInfo[playerid][pForbid]=0;
PlayerInfo[playerid][pKeyDelay]=0;
PlayerInfo[playerid][pInVehicle]=-1;
PlayerInfo[playerid][pArmour]=0.0;
PlayerInfo[playerid][pAHSkip]=0;
PlayerInfo[playerid][pLastPrim]=-1;
PlayerInfo[playerid][pLastSec]=-1;
PlayerInfo[playerid][pLastMelee]=-1;
forEx(new i=0; i < 6; i++) {
CarKeys[playerid][i] = 0;
}
//==============================//
strmid(PlayerInfo[playerid][pAudioUrl], "NULL", 0, strlen("NULL"), 255);
strmid(PlayerInfo[playerid][pCellname], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pDescribe], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pDescribe2], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pAdText], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pMarriedTo], "None", 0, strlen("None"), 255);
forEx(new i = 0; i < MAX_INV_SLOTS; i++)
{
PlayerInfo[playerid][pInvItem][i]=0;
PlayerInfo[playerid][pInvQ][i]=0;
PlayerInfo[playerid][pInvEx][i]=0;
}
PlayerInfo[playerid][pPlayerWeapon]=0;
PlayerInfo[playerid][pPlayerAmmo]=0;
PlayerInfo[playerid][pSerial]=0;
PlayerInfo[playerid][pAmmoType]=0;
PlayerInfo[playerid][pDelay]=0;
PlayerInfo[playerid][pBuyDialog]=0;
BuildIntroTextDraws(playerid);
BuildWheelMenu(playerid);
BuildFishingTextdraws(playerid);
//Delete3DTextLabel(PlayerTag[playerid]);
//Delete3DTextLabel(NameLabel[playerid]);
//Delete3DTextLabel(HPBar[playerid]);
//Delete3DTextLabel(ARBar[playerid]);
// Load MDC TextDraws:
mdc_LoadPlayerTextdraws(playerid);
//Remove buildings earlier.
RemoveBuildings(playerid);
//地震
//ConnectEarthquake(playerid);
DeathStyle[playerid] = 0;
varHits[playerid] = 0;
checkHits[playerid] = 0;
BrokenLegs[playerid] = 0;
BrokenHands[playerid] = 0;
CheckPlayerFor******[playerid] = 0;
AC_Status[playerid][ac_PosX] = 0;
AC_Status[playerid][ac_PosY] = 0;
AC_Status[playerid][ac_PosZ] = 0;
AC_Status[playerid][ac_Angle] = 0;
AC_Status[playerid][ac_Weapons] = 0;
AC_Status[playerid][ac_Ammo] = 0;
return 1;
}
Code:
public OnPlayerDisconnect(playerid, reason)
{
if(IsPlayerNPC(playerid)) return 1;
new string[128], sendername[MAX_PLAYER_NAME], query[128];
if(GetPVarInt(playerid, "Mobile") != INVALID_MAXPL)
{
if(IsPlayerConnected(GetPVarInt(playerid, "Mobile")) && GetPVarInt(GetPVarInt(playerid, "Mobile"), "Mobile") == playerid)
{
CallRemoteFunction("LoadRadios","i", GetPVarInt(playerid, "Mobile"));
SendClientMessage(GetPVarInt(playerid, "Mobile"),COLOR_GREY,"电话断线了...");
if(GetPlayerSpecialAction(GetPVarInt(playerid, "Mobile")) == SPECIAL_ACTION_USECELLPHONE) CellphoneState(GetPVarInt(playerid, "Mobile"),2);
SetPVarInt(GetPVarInt(playerid, "Mobile"), "Mobile", INVALID_MAXPL);
cancelPayphone(GetPVarInt(playerid, "Mobile"));
}
SetPVarInt(playerid, "Mobile", INVALID_MAXPL);
}
SetPVarInt(playerid, "Flashlight_Type", 0);
SetPVarInt(playerid, "IsUsingFlashLight", 0);
SavePlayerClothes(playerid);
cancelPayphone(playerid);
SetPVarInt(playerid, "AC_KillESC", 0);
checkpoint[playerid] = 0;
KillTimer(ac_checkTimer[playerid]);
DeletePVar(playerid,"Signal");
DeletePVar(playerid,"TowerID");
DeletePVar(playerid,"TowerDistance");
SetPVarInt(playerid, "AllowShowBlood", 0);
SetPVarInt(playerid, "Speedo", 1);
SetPVarInt(playerid, "Laser", 0);
SetPVarInt(playerid, "CanEatMeal", 0),SetPVarInt(playerid, "FoodLoop", 0);
BreakinCD[playerid] = false;
AmountOfShakes[playerid] = 0;
SprayPerm[playerid] = 0;
KillTimer( spraytimer[playerid] );
sprayammount[playerid] = 0;
DeletePVar( playerid,"GraffitiCreating" ); // Deleting the PVAR afterwards
sprayammountch[playerid] = 0;
graffmenup[playerid] = 0;
KillTimer(ScrapTimer[playerid]);
DeletePVar(playerid, "WantedCar");
DeletePVar(playerid, "DropOff_X");
DeletePVar(playerid, "DropOff_Y");
DeletePVar(playerid, "DropOff_Z");
DeletePVar(playerid, "DropOffing");
DeletePVar(playerid, "Decompos_X");
DeletePVar(playerid, "Decompos_Y");
DeletePVar(playerid, "Decompos_Z");
DeletePVar(playerid, "Decomping");
if(gDashCam{playerid} == 1)
{
KillTimer(gDashCamCheck[playerid]);
gDashCam{playerid} = 0;
}
if(gAntiRadar{playerid} == 1)
{
KillTimer(gAntiRadarCheck[playerid]);
gAntiRadar{playerid} = 0;
}
if(VehicleInfo[GetPVarInt(playerid, "RentKey")][vType] == VEHICLE_RENTAL)
{
DespawnVehicle(GetPVarInt(playerid, "RentKey"));
DeletePVar(playerid, "RentKey");
}
// 玩家登出后1个小时刷车
foreach(new v : Vehicle)
/*{
if(PlayerOwnsVehicle(playerid, v)) {
VehicleInfo[v][vDespawnTimer] = SetTimerEx("DespawnPlayerVehicle", 3600000, false, "i", v);
}
}*/
KillTimer(DeathTimer[playerid]);
PlayerInfo[playerid][pOffReg] = 0;
switch(GetPVarInt(playerid, "PlayerLogged"))
{
case 1:
{
format(query, sizeof(query), "UPDATE `accounts` SET `Online` = 0 WHERE `Name`='%s'", PlayerName(playerid));
mysql_tquery(handlesql, query);
format(sendername, sizeof(sendername), "%s", PlayerName(playerid));
GiveNameSpace(sendername);
switch(reason)
{
case 0:
{
format(string, sizeof(string), "(服务器): %s 离开了游戏, (原因): 崩溃.", sendername);
SetPVarInt(playerid, "Crash", 1), SetPVarInt(playerid, "Crashes", GetPVarInt(playerid, "Crashes")+1);
}
case 1:
{
format(string, sizeof(string), "(服务器): %s 离开了游戏, (原因): 退出.", sendername);
if(GetPVarInt(playerid, "Cuffed") == 0)
{
SetPVarInt(playerid, "SpawnLocation", 1);
}
}
case 2: format(string, sizeof(string), "(服务器): %s 离开了游戏, (原因): 踢出/封禁.", sendername);
}
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) ProxDetector(20.0, playerid, string, COLOR_LIGHTRED);
//==========//
TextDrawDestroy(MoneyDraw[playerid]);
TextDrawDestroy(LocationDraw[playerid]);
PlayerTextDrawDestroy(playerid, PayTDraw[playerid]);
//==========//
if(GetPVarInt(playerid, "VD") == 1)
{
forEx(new i; i < 5; i++) { TextDrawHideForPlayer(playerid, VehicleDraw[i]); }
forEx(new i; i < 2; i++)
{
TextDrawHideForPlayer(playerid, VehicleIDraw[i][playerid]);
TextDrawDestroy(VehicleIDraw[i][playerid]);
}
DeletePVar(playerid, "VD");
}
//==========despawn govcar//
new member = GetPVarInt(playerid, "Member");
if(member == 1 || member== 2 || member == 3 || member == 4 || member == 5 || member == 6 || member == 8)
{
if(reason == 1)
{
foreach(new car : Vehicle)
{
//delete carsign
if(IsPlayerCarHadLabel[playerid][car] = true){
new getcar = GetPlayerVehicleID(playerid);
DestroyDynamic3DTextLabel(VehicleInfo[getcar][vCText]);
VehicleInfo[getcar][vUText] = 0;
IsPlayerCarHadLabel[playerid][car] = false;
}
if(CopInfo[car][Created] == 1)
{
if(strcmp(CopInfo[car][Owner], PlayerName(playerid), true) == 0)
{
VehicleInfo[car][vType] = VEHICLE_NONE;
CopInfo[car][Created] = 0;
DespawnVehicle(car);
forEx(new i = 0; i < 2; i++) {
CopInfo[car][Gun_Rack_Weapon][i] = 0;
CopInfo[car][Gun_Rack_Ammo][i] = 0;
CopInfo[car][Gun_Rack_E][i] = 0;
CopInfo[car][Gun_Rack_Serial][i] = 0;
}
return 1;
}
}
}
}
}
//==========//
DisconnectSet(playerid);
CallRemoteFunction("OnPlayerDataSave", "i", playerid);
}
case 2:
{
DestroyIntoTextDraws(playerid);
}
}
//ADDED BY DEVELOPER Asomething I motherfucking forgot.
if(GetPVarInt(playerid, "labeltxt") == 1)
{
SetPVarInt(playerid, "labeltxt", 0);
}
foreach(new getcar : Vehicle)
{
if(IsPlayerCarHadLabel[playerid][getcar] == true)
{
DestroyDynamic3DTextLabel(VehicleInfo[getcar][vCText]);
}
}
foreach(new jku : Player)
{
CarSignTextLabel(jku);
}
return 1;
}
It's kinda huge but Thank you very much....


