07.05.2016, 14:56
Код:
CMD:actor(playerid)
{
new Float:pos[3];
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
Actor[playerid] = CreateActor(28, pos[0], pos[1], pos[2], 0.0);
SetActorInvulnerable(Actor[playerid], false);
SetActorHealth(Actor[playerid], 100);
return 1;
}
public OnPlayerGiveDamageActor(playerid, damaged_actorid, Float: amount, weaponid, bodypart)
{
new string[128], attacker[MAX_PLAYER_NAME];
new weaponname[24];
GetPlayerName(playerid, attacker, sizeof (attacker));
GetWeaponName(weaponid, weaponname, sizeof (weaponname));
format(string, sizeof(string), "%s has made %.0f damage to actor id %d, weapon: %s", attacker, amount, damaged_actorid, weaponname);
SendClientMessageToAll(0xFFFFFFFF, string);
return 1;
}



os[3];