Suggestion: Lag shoting should be removed entirely in 0.3z R2
#1

As you know servers owners can turn on lag shotting by simply changing the lagcomp value to off in server.cfg. I think that feature should be removed because people need to move on. I already seen some servers with lagcomp off and i'm worried that sooner or later many server owners might turn it off as well due to their complaining players making 0.3z useless.
Reply
#2

1. there's already a thread

2. everything is up to the server owner. if he/she decides they want to enable the feature, by all means - no harm is done..
Reply
#3

Hell no for no lagshooting in SAMP.

SAMP wouldnt even fun without that.
Reply
#4

https://sampforum.blast.hk/showthread.php?tid=490775
Reply
#5

How do you see if a server disabled it? It always shows "On" in the client.
Reply
#6

Quote:
Originally Posted by Mellnik
Посмотреть сообщение
How do you see if a server disabled it? It always shows "On" in the client.
If it is lagcompmode 0 in server.cfg, it shows it is Off.

Reply
#7

Quote:
Originally Posted by [J]
Посмотреть сообщение
If it is lagcompmode 0 in server.cfg, it shows it is Off.

Hm I went through all servers on the hosted tab and all of them have lagcomp On except 4 or 5.
Reply
#8

And why would you remove lag shooting?
You can disable it on your server if you don't like it.
Reply
#9

I hope Kalcor never fixes the knife stealth kill desync bug because you people like to play with broken things (see lagshooting).
Reply
#10

Quote:
Originally Posted by FufLa
Посмотреть сообщение
I hope Kalcor never fixes the knife stealth kill desync bug because you people like to play with broken things (see lagshooting).
I hope this topic is closed since there is already a topic on in.
Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)