Legacy mode is bad for the SA-MP community
#1

Quote:
Originally Posted by Kalcor
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- Added legacy mode for shot firing (shotcompmode 2 server.cfg setting) which uses only the camera for aiming and allows joypad auto-aiming
I wish to make a case against the legacy mode for shot firing. I have never heard of making a bug optional, because let's face it. That's what lagshooting / lead aiming has always been; a bug. Now it's finally fixed and it's being made optional?

I understand that it has been made optional for DM servers but this is bad for the SA-MP community in the long term. We should all move together in the interest of the SA-MP community as a whole. It made it easier for the average gamer to get used to SA-MP. When you join a server you don't know what to shoot at anymore. It will lead to confusion, inconsistency and loss of potential future players. We've already lost enough potential players due to this bug for years. I hope that won't be continued by keeping legacy mode.

While many of us have got used to lagshooting / lead aiming, you should think about it for a second... How unfair is it that you're easier or harder to hit based on your ping or FPS? How unfair is it that some people can get killed really easily and others are nearly impossible to kill? Shooting has been broken the entire time, because we've had to shoot air instead of actual players.

Do you understand how many people have quit SA-MP because they couldn't get used to lagshooting / lead aiming? Just because we've learnt how to lagshoot doesn't mean that everyone has. There are many people who have just gave up because they couldn't get used to it and because they were getting killed all the time. SA-MP has lost so many potential players this way because it's just not fun for them to play that way. I'm sure most of you will remember what it was like for you when you first joined SA-MP. Those of you who didn't know how to lagshoot had a hard time and were no match for people who know how to lagshoot. This would even out the playing field and make it more fair for all of us. We'll finally play the game how it's meant to be played.

Why do some people want this bug to continue to exist? Do you need lag advantages to win gun fights from other players? Do you want to mock newer players just because you're a better lagshooter?

For every player that quits because this bug was fixed, there will be a line of new players that will join SA-MP because the biggest bug has finally been fixed and they can play on an even level as people who have been playing for years. How great is that? I dare say it's one of the best things to have ever happened to SA-MP.

Not to even begin to mention that staying on 0.3x would have devastating effects on any server. They would block themselves from any new SA-MP features added now and in future updates. They would have no choice but to update if they want to see what SA-MP 0.4 has to bring. Historically all SA-MP updates have resulted in the entire SA-MP community moving to the new version together. This will be no different. Servers would be marginalized if they made such a ridiculous decision, so that's not going to happen. We've had fun with the previous versions but now it's time to move on. Besides we will all be used to it in a few months.

Communities opposed to legacy mode:
  • Horizon Gaming (hosts Horizon Roleplay) - confirmed by their Management
  • Next Generation Gaming (hosts Next Generation Roleplay) - confirmed by their Director of Development
  • NooBot Hosting (hosts NooBot Roleplay) - confirmed by the server owner
  • GTA MP Romania - confirmed by founder and administrator
  • [AVT] Army vs. Terrorists - confirmed by the server owner
Any server owners / communities that wish to be added to this list can send me a forum PM with their details. I will only add communities with an actual player base.
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#2

You guys are never going to be happy, are you?

RC4 is an amazing update which offers you a LOT of new scripting opportunities along with the stuff added in 0.3z so far. Be happy, wait and see how stuff will actually turn out when 0.3z is released, instead of conjecturing the future of SA-MP gameplay and worrying about the effect of the changes made.

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#3

This is a free mod, the developer does not have to put up with you people!

When 0.3z RC1 was released, half the players cried about proper sync "being forced" (which, in my opinion, was silly).
And NOW, people are crying about it NOT being forced? Oh, for crying out loud, make up your minds and deal with it!
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#4

If you don't want it, don't use it.. It's simple..........
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#5

Quote:
Originally Posted by Drebin
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You guys are never going to be happy, are you?
Who is "you guys"? I have nothing to do with the people who asked for it to be made optional. I've been rooting for the end of lagshooting / lead aiming since the start of 0.3z RCs and even explicitly asked for it not to be made optional in the interest of the SA-MP community as a whole.

Quote:
Originally Posted by king_hual
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This is a free mod, the developer does not have to put up with you people!
He can choose to ignore us, of course. That's his choice to make.

Quote:
Originally Posted by king_hual
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When 0.3z RC1 was released, half the players cried about proper sync "being forced" (which, in my opinion, was silly).
And NOW, people are crying about it NOT being forced? Oh, for crying out loud, make up your minds and deal with it!
See my reply to Drebin.
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#6

I wish to make a case against the legacy mode for shot firing. I have never heard of making a bug optional, because let's face it. That's what lagshooting / lead aiming has always been; a bug. Now it's finally fixed and it's being made optional?

if you doesnt like it turn it off its your choice.

when the samp dev-team changes something all ppl cry,
when the state changes something, noone cares.
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#7

Quote:
Originally Posted by itsCody
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If you don't want it, don't use it.. It's simple..........
Quote:
Originally Posted by Kane_Phoenix
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if you doesnt like it turn it off its your choice.
Neither of you read my post, because if you read my post then you wouldn't make these replies. It wasn't about how it affects individual servers but the SA-MP community as a whole. We will all be affected if this isn't removed. The average SA-MP player plays on more than one server and newer players try out several servers before they finally settle somewhere. I want to take this opportunity for SA-MP to gain more players rather than losing new potential players.
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#8

We will all be affected if this isn't removed.
And how we're affected if it isn't removed?

It is the best thing for both parties,
if you have the choice between on or off.
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#9

Quote:
Originally Posted by Kane_Phoenix
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We will all be affected if this isn't removed.
And how we're affected if it isn't removed?

It is the best thing for both parties,
if you have the choice between on or off.
The "don't like it, don't use it"-argument is very poor because that's not the case I'm making against it. If a new player comes in and quits because of this bug (which many have over the years) then all of SA-MP loses a player, because that could have been a potential player for any of us. Do you want this community to grow or to lose potential players?
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#10

They doesnt add the legacy mode -> They lose Players -> "We want the old Bug"
If they add the legacy mode -> They lose Players -> "We dont know what we want"

Just useless to say something against the legacy mode. Like it or go, its a game noone forces you to play.
Your live your choice
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#11

Quote:
Originally Posted by Kane_Phoenix
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They doesnt add the legacy mode -> They lose Players -> "We want the old Bug"
If they add the legacy mode -> They lose Players -> "We dont know what we want"
The number of potential players lost over the years and the number of potential players that could be lost due to this by far outweighs how many people would quit if there was no legacy mode. I dare say that the majority would return overtime anyway. New players that quit shortly after trying out SA-MP are far less likely to return than long time players.

Quote:
Originally Posted by Kane_Phoenix
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Like it or go, its a game noone forces you to play.
Your live your choice
lol
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#12

You're acting like they've completely removed it. Making it optional is simply the best decision made. It's now simple for all you got 2 kinds of food which one you will choose; nobody has to quit, unlike when it was lag-shoot only (when players who didn't like lag-shooting would've left SAMP) and when it was lag compensation only (when players who didn't prefer that aka DMers would've left SAMP). So, I believe that making it optional is much better than forcing people who don't like it to use it which will end up with them leaving SA-MP or sticking to 0.3x with no updates or any support and eventually get bored then leave.

Edit:

Take into consideration that lag-shooting is not regarded as a "bug" to A/D and most of DMers, it's a life blood, so disabling it is a crime for them.
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#13

You lose every day potential players, the game is Oldschool. The most ppl play gtasa or samp a long time.
The most Players quit.Why? You get older and older, reallife/work/familie ....
Your interests change.
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#14

Quote:
Originally Posted by king_hual
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This is a free mod, the developer does not have to put up with you people!

When 0.3z RC1 was released, half the players cried about proper sync "being forced" (which, in my opinion, was silly).
And NOW, people are crying about it NOT being forced? Oh, for crying out loud, make up your minds and deal with it!
Useless argument. These are two entirely different groups of people. There are those that like the new sync and it being forced, and then there's the other group that doesn't.

I especially hope that most DM servers will eventually switch to the new sync, which was probably the intended purpose of this update to begin with. Because let's face it, what use does the new sync provide to roleplay servers? You fire maybe a handful of shots in an hour of gameplay.
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#15

Quote:
Originally Posted by [KHK]Khalid
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You're acting like they've completely removed it. Making it optional is simply the best decision made.
At this point I'd just be repeating myself so I'll just quote myself.

Quote:
Originally Posted by [KHK]Khalid
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It's now simple for all you got 2 kinds of food which one you will choose; nobody has to quit, unlike when it was lag-shoot only (when players who didn't like lag-shooting would've left SAMP) and when it was lag compensation only (when players who didn't prefer that aka DMers would've left SAMP).
We still lose players. See:

Quote:
Originally Posted by Zhao
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The "don't like it, don't use it"-argument is very poor because that's not the case I'm making against it. If a new player comes in and quits because of this bug (which many have over the years) then all of SA-MP loses a player, because that could have been a potential player for any of us. Do you want this community to grow or to lose potential players?
Quote:
Originally Posted by Zhao
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The number of potential players lost over the years and the number of potential players that could be lost due to this by far outweighs how many people would quit if there was no legacy mode. I dare say that the majority would return overtime anyway. New players that quit shortly after trying out SA-MP are far less likely to return than long time players.
Quote:
Originally Posted by [KHK]Khalid
View Post
So, I believe that making it optional is much better than forcing people who don't like it to use it which will end up with them leaving SA-MP or sticking to 0.3x with no updates or any support and eventually get bored then leave.
They will have to update. See:
Quote:
Originally Posted by Zhao
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Not to even begin to mention that staying on 0.3x would have devastating effects on any server. They would block themselves from any new SA-MP features added now and in future updates. They would have no choice but to update if they want to see what SA-MP 0.4 has to bring. Historically all SA-MP updates have resulted in the entire SA-MP community moving to the new version together. This will be no different. Servers would be marginalized if they made such a ridiculous decision, so that's not going to happen.
Quote:
Originally Posted by Kane_Phoenix
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You lose every day potential players, the game is Oldschool. The most ppl play gtasa or samp a long time.
The most Players quit.Why? You get older and older, reallife/work/familie ....
Your interests change.
So what? That has nothing to do with this discussion.
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#16

I totally agree with you author !
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#17

The only real argument here is that a player can get confused trying to figure out if a server is legacy or not.

I think Kye should add some kind of warning, ie - "This server is in legacy mode."
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#18

I appreciate the hard work put in to the development of this mod, but legacy mode will negatively impact servers, causing a rift for players between servers which enable legacy mode and servers which don't.

I think it's important to move forward with the new times, and not introduce this legacy mode. People got used to the lag shooting changes from 0.2x to 0.3a without many problems.

Quote:
Originally Posted by SchurmanCQC
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The only real argument here is that a player can get confused trying to figure out if a server is legacy or not.

I think Kye should add some kind of warning, ie - "This server is in legacy mode."
This would be a problem for players to understand what legacy mode means. A lot of these server-specific things even things such as ped animations aren't known and understood by players properly.
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#19

I always love to see optional options, but isn't a good idea to implant a filter/option for legacy mode in the client, so people can make there own choice.
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#20

Quote:
Originally Posted by SchurmanCQC
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The only real argument here is that a player can get confused trying to figure out if a server is legacy or not.

I think Kye should add some kind of warning, ie - "This server is in legacy mode."
How is that the only real argument? That's an issue, but that's of less importance than the loss of potential players. Why is nobody able to recognize this? Why are so many people unable to look through the eyes of a new player for just a couple of seconds. Just because you got used to lagshooting doesn't mean that everyone else did too. There are many people who quit because of this issue. I don't want SA-MP to lose any more players because some servers decide to enable legacy mode.
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