[Ajuda] Text Draw nгo aparece!
#1

Vi em um servidor um sistema de armas em Text Draw (Text Draw Clicavel)


https://www.dropbox.com/s/bwmf0mpoznqilrn/sa-mp-016.png


https://www.dropbox.com/s/jawrr9gkss38dri/sa-mp-017.png

No entanto eu procurei ele pra baixar e nгo encontrei, porйm encontrei um semelhante,
sу que quando eu bato o comando /armas,

Sу aparece a Text Draw Fundo e nгo da pra selecionar nada


https://www.dropbox.com/s/sz26d2qo2jc9s4n/sa-mp-018.png

Alguйm sabe arrumar?

Код:
#include <a_samp>
#include zcmd
#include sscanf
#include cores

#define FILTERSCRIPT

new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;

public OnFilterScriptInit()
{
	Textdraw0 = TextDrawCreate(199.000000, 54.000000, "~r~ARMAS");
    TextDrawBackgroundColor(Textdraw0, 255);
    TextDrawFont(Textdraw0, 0);
    TextDrawLetterSize(Textdraw0, 1.270000, 6.099999);
    TextDrawColor(Textdraw0, -1);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawSetProportional(Textdraw0, 1);
    TextDrawSetShadow(Textdraw0, 1);
    TextDrawSetSelectable(Textdraw0, 0);

    Textdraw1 = TextDrawCreate(115.000000, 90.000000, "_");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 1);
    TextDrawLetterSize(Textdraw1, 0.500000, 33.900005);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetOutline(Textdraw1, 0);
    TextDrawSetProportional(Textdraw1, 1);
    TextDrawSetShadow(Textdraw1, 1);
    TextDrawUseBox(Textdraw1, 1);
    TextDrawBoxColor(Textdraw1, 838860900);
    TextDrawTextSize(Textdraw1, 521.000000, 0.000000);
    TextDrawSetSelectable(Textdraw1, 0);

    Textdraw2 = TextDrawCreate(142.000000, 153.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw2, 255);
    TextDrawFont(Textdraw2, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw2, 0.500000, 5.999997);
    TextDrawColor(Textdraw2, -1);
    TextDrawSetOutline(Textdraw2, 0);
    TextDrawSetProportional(Textdraw2, 1);
    TextDrawSetShadow(Textdraw2, 1);
    TextDrawUseBox(Textdraw2, 1);
    TextDrawBoxColor(Textdraw2, 25650);
    TextDrawTextSize(Textdraw2, 201.000000, 0.000000);
    TextDrawSetSelectable(Textdraw2, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw3 = TextDrawCreate(142.000000, 217.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw3, 0.500000, 5.999997);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetOutline(Textdraw3, 0);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawSetShadow(Textdraw3, 1);
    TextDrawUseBox(Textdraw3, 1);
    TextDrawBoxColor(Textdraw3, 25650);
    TextDrawTextSize(Textdraw3, 201.000000, 0.000000);
    TextDrawSetSelectable(Textdraw3, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw4 = TextDrawCreate(142.000000, 282.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw4, 255);
    TextDrawFont(Textdraw4, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw4, 0.500000, 5.999997);
    TextDrawColor(Textdraw4, -1);
    TextDrawSetOutline(Textdraw4, 0);
    TextDrawSetProportional(Textdraw4, 1);
    TextDrawSetShadow(Textdraw4, 1);
    TextDrawUseBox(Textdraw4, 1);
    TextDrawBoxColor(Textdraw4, 25650);
    TextDrawTextSize(Textdraw4, 201.000000, 0.000000);
    TextDrawSetSelectable(Textdraw4, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw5 = TextDrawCreate(212.000000, 282.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw5, 255);
    TextDrawFont(Textdraw5, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw5, 0.500000, 5.999997);
    TextDrawColor(Textdraw5, -1);
    TextDrawSetOutline(Textdraw5, 0);
    TextDrawSetProportional(Textdraw5, 1);
    TextDrawSetShadow(Textdraw5, 1);
    TextDrawUseBox(Textdraw5, 1);
    TextDrawBoxColor(Textdraw5, 25650);
    TextDrawTextSize(Textdraw5, 275.000000, 0.000000);
    TextDrawSetSelectable(Textdraw5, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw6 = TextDrawCreate(212.000000, 217.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw6, 255);
    TextDrawFont(Textdraw6, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw6, 0.500000, 5.999997);
    TextDrawColor(Textdraw6, -1);
    TextDrawSetOutline(Textdraw6, 0);
    TextDrawSetProportional(Textdraw6, 1);
    TextDrawSetShadow(Textdraw6, 1);
    TextDrawUseBox(Textdraw6, 1);
    TextDrawBoxColor(Textdraw6, 25650);
    TextDrawTextSize(Textdraw6, 275.000000, 0.000000);
    TextDrawSetSelectable(Textdraw6, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw7 = TextDrawCreate(212.000000, 153.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw7, 255);
    TextDrawFont(Textdraw7, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw7, 0.500000, 5.999997);
    TextDrawColor(Textdraw7, -1);
    TextDrawSetOutline(Textdraw7, 0);
    TextDrawSetProportional(Textdraw7, 1);
    TextDrawSetShadow(Textdraw7, 1);
    TextDrawUseBox(Textdraw7, 1);
    TextDrawBoxColor(Textdraw7, 25650);
    TextDrawTextSize(Textdraw7, 275.000000, 0.000000);
    TextDrawSetSelectable(Textdraw7, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw8 = TextDrawCreate(286.000000, 153.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw8, 255);
    TextDrawFont(Textdraw8, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw8, 0.500000, 5.999997);
    TextDrawColor(Textdraw8, -1);
    TextDrawSetOutline(Textdraw8, 0);
    TextDrawSetProportional(Textdraw8, 1);
    TextDrawSetShadow(Textdraw8, 1);
    TextDrawUseBox(Textdraw8, 1);
    TextDrawBoxColor(Textdraw8, 25650);
    TextDrawTextSize(Textdraw8, 347.000000, 0.000000);
    TextDrawSetSelectable(Textdraw8, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw9 = TextDrawCreate(286.000000, 217.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw9, 255);
    TextDrawFont(Textdraw9, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw9, 0.500000, 5.999997);
    TextDrawColor(Textdraw9, -1);
    TextDrawSetOutline(Textdraw9, 0);
    TextDrawSetProportional(Textdraw9, 1);
    TextDrawSetShadow(Textdraw9, 1);
    TextDrawUseBox(Textdraw9, 1);
    TextDrawBoxColor(Textdraw9, 25650);
    TextDrawTextSize(Textdraw9, 347.000000, 0.000000);
    TextDrawSetSelectable(Textdraw9, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw10 = TextDrawCreate(286.000000, 282.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw10, 255);
    TextDrawFont(Textdraw10, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw10, 0.500000, 5.999997);
    TextDrawColor(Textdraw10, -1);
    TextDrawSetOutline(Textdraw10, 0);
    TextDrawSetProportional(Textdraw10, 1);
    TextDrawSetShadow(Textdraw10, 1);
    TextDrawUseBox(Textdraw10, 1);
    TextDrawBoxColor(Textdraw10, 25650);
    TextDrawTextSize(Textdraw10, 347.000000, 0.000000);
    TextDrawSetSelectable(Textdraw10, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw11 = TextDrawCreate(358.000000, 282.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw11, 255);
    TextDrawFont(Textdraw11, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw11, 0.500000, 5.999997);
    TextDrawColor(Textdraw11, -1);
    TextDrawSetOutline(Textdraw11, 0);
    TextDrawSetProportional(Textdraw11, 1);
    TextDrawSetShadow(Textdraw11, 1);
    TextDrawUseBox(Textdraw11, 1);
    TextDrawBoxColor(Textdraw11, 25650);
    TextDrawTextSize(Textdraw11, 420.000000, 0.000000);
    TextDrawSetSelectable(Textdraw11, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw12 = TextDrawCreate(358.000000, 218.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw12, 255);
    TextDrawFont(Textdraw12, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw12, 0.500000, 5.999997);
    TextDrawColor(Textdraw12, -1);
    TextDrawSetOutline(Textdraw12, 0);
    TextDrawSetProportional(Textdraw12, 1);
    TextDrawSetShadow(Textdraw12, 1);
    TextDrawUseBox(Textdraw12, 1);
    TextDrawBoxColor(Textdraw12, 25650);
    TextDrawTextSize(Textdraw12, 420.000000, 0.000000);
    TextDrawSetSelectable(Textdraw12, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw13 = TextDrawCreate(358.000000, 154.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw13, 255);
    TextDrawFont(Textdraw13, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw13, 0.500000, 5.999997);
    TextDrawColor(Textdraw13, -1);
    TextDrawSetOutline(Textdraw13, 0);
    TextDrawSetProportional(Textdraw13, 1);
    TextDrawSetShadow(Textdraw13, 1);
    TextDrawUseBox(Textdraw13, 1);
    TextDrawBoxColor(Textdraw13, 25650);
    TextDrawTextSize(Textdraw13, 420.000000, 0.000000);
    TextDrawSetSelectable(Textdraw13, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw14 = TextDrawCreate(431.000000, 154.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw14, 255);
    TextDrawFont(Textdraw14, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw14, 0.500000, 5.999997);
    TextDrawColor(Textdraw14, -1);
    TextDrawSetOutline(Textdraw14, 0);
    TextDrawSetProportional(Textdraw14, 1);
    TextDrawSetShadow(Textdraw14, 1);
    TextDrawUseBox(Textdraw14, 1);
    TextDrawBoxColor(Textdraw14, 25650);
    TextDrawTextSize(Textdraw14, 494.000000, 0.000000);
    TextDrawSetSelectable(Textdraw14, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw15 = TextDrawCreate(431.000000, 218.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw15, 255);
    TextDrawFont(Textdraw15, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw15, 0.500000, 5.999997);
    TextDrawColor(Textdraw15, -1);
    TextDrawSetOutline(Textdraw15, 0);
    TextDrawSetProportional(Textdraw15, 1);
    TextDrawSetShadow(Textdraw15, 1);
    TextDrawUseBox(Textdraw15, 1);
    TextDrawBoxColor(Textdraw15, 25650);
    TextDrawTextSize(Textdraw15, 494.000000, 0.000000);
    TextDrawSetSelectable(Textdraw15, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw16 = TextDrawCreate(431.000000, 282.000000, "ARMA");
    TextDrawBackgroundColor(Textdraw16, 255);
    TextDrawFont(Textdraw16, TEXT_DRAW_FONT_MODEL_PREVIEW);
    TextDrawSetPreviewModel(Textdraw2, 411);
    TextDrawLetterSize(Textdraw16, 0.500000, 5.999997);
    TextDrawColor(Textdraw16, -1);
    TextDrawSetOutline(Textdraw16, 0);
    TextDrawSetProportional(Textdraw16, 1);
    TextDrawSetShadow(Textdraw16, 1);
    TextDrawUseBox(Textdraw16, 1);
    TextDrawBoxColor(Textdraw16, 25650);
    TextDrawTextSize(Textdraw16, 494.000000, 0.000000);
    TextDrawSetSelectable(Textdraw16, 1);
    TextDrawSetPreviewRot(Textdraw3, -15.0, 5.0, -20.0, 0.7);

    Textdraw17 = TextDrawCreate(432.000000, 380.000000, "CANCELAR");
    TextDrawBackgroundColor(Textdraw17, 255);
    TextDrawFont(Textdraw17, 2);
    TextDrawLetterSize(Textdraw17, 0.370000, 1.000000);
    TextDrawColor(Textdraw17, -1);
    TextDrawSetOutline(Textdraw17, 0);
    TextDrawSetProportional(Textdraw17, 1);
    TextDrawSetShadow(Textdraw17, 1);
    TextDrawUseBox(Textdraw17, 1);
    TextDrawBoxColor(Textdraw17, -939524046);
    TextDrawTextSize(Textdraw17, 513.000000, 0.000000);
    TextDrawSetSelectable(Textdraw17, 1);
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}




///



    


///Comando



CMD:armas(playerid)
{

    TextDrawShowForPlayer(playerid, Textdraw1);
   	TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4);
    TextDrawShowForPlayer(playerid, Textdraw5);
    TextDrawShowForPlayer(playerid, Textdraw6);
    TextDrawShowForPlayer(playerid, Textdraw7);
    TextDrawShowForPlayer(playerid, Textdraw8);
    TextDrawShowForPlayer(playerid, Textdraw9);
    TextDrawShowForPlayer(playerid, Textdraw10);
    TextDrawShowForPlayer(playerid, Textdraw11);
    TextDrawShowForPlayer(playerid, Textdraw12);
    TextDrawShowForPlayer(playerid, Textdraw13);
    TextDrawShowForPlayer(playerid, Textdraw14);
    TextDrawShowForPlayer(playerid, Textdraw15);
    TextDrawShowForPlayer(playerid, Textdraw16);
    TextDrawShowForPlayer(playerid, Textdraw17);

    SelectTextDraw(playerid, 0xFFFFFFAA); 
    return 1;
}

CMD:cancela(playerid)
{
    TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Textdraw1);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawHideForPlayer(playerid, Textdraw3);
    TextDrawHideForPlayer(playerid, Textdraw4);
    TextDrawHideForPlayer(playerid, Textdraw5);
    TextDrawHideForPlayer(playerid, Textdraw6);
    TextDrawHideForPlayer(playerid, Textdraw7);
    TextDrawHideForPlayer(playerid, Textdraw8);
    TextDrawHideForPlayer(playerid, Textdraw9);
    TextDrawHideForPlayer(playerid, Textdraw10);
    TextDrawHideForPlayer(playerid, Textdraw11);
    TextDrawHideForPlayer(playerid, Textdraw12);
    TextDrawHideForPlayer(playerid, Textdraw13);
    TextDrawHideForPlayer(playerid, Textdraw14);
    TextDrawHideForPlayer(playerid, Textdraw15);
    TextDrawHideForPlayer(playerid, Textdraw16);
    TextDrawHideForPlayer(playerid, Textdraw17);
    CancelSelectTextDraw(playerid);
    return 1;
}

public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(clickedid == Textdraw2)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 4, 1);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw3)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 9, 1);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw4)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 22, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw5)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 23, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw6)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 24, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw7)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 25, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw8)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 26, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw9)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 27, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw10)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 28, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw11)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 29, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw12)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 30, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw13)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        GivePlayerWeapon(playerid, 31, 500);
        GivePlayerMoney(playerid, -1000);
        return 1;
    }
    if(clickedid == Textdraw14)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        return 1;
    }
    if(clickedid == Textdraw15)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        return 1;
    }
    if(clickedid == Textdraw16)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        return 1;
    }
    if(clickedid == Textdraw17)
    {
        SendClientMessage(playerid, VERDE, "<!> Arma adqurida com sucesso!");
        EsconderTexts(playerid);
        return 1;
    }
    return 1;
}



stock EsconderTexts(playerid)
{
    TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Textdraw1);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawHideForPlayer(playerid, Textdraw3);
    TextDrawHideForPlayer(playerid, Textdraw4);
    TextDrawHideForPlayer(playerid, Textdraw5);
    TextDrawHideForPlayer(playerid, Textdraw6);
    TextDrawHideForPlayer(playerid, Textdraw7);
    TextDrawHideForPlayer(playerid, Textdraw8);
    TextDrawHideForPlayer(playerid, Textdraw9);
    TextDrawHideForPlayer(playerid, Textdraw10);
    TextDrawHideForPlayer(playerid, Textdraw11);
    TextDrawHideForPlayer(playerid, Textdraw12);
    TextDrawHideForPlayer(playerid, Textdraw13);
    TextDrawHideForPlayer(playerid, Textdraw14);
    TextDrawHideForPlayer(playerid, Textdraw15);
    TextDrawHideForPlayer(playerid, Textdraw16);
    TextDrawHideForPlayer(playerid, Textdraw17);
    CancelSelectTextDraw(playerid);
    return 1;
}

Sou iniciante na criaзгo de Text Draw,
Nunca criei Text Draw Clickavel antes
Por isso nгo sei mexer no cуdigo acima,
Й por este motivo que venho pedir ajuda a vocкs!


Desde jб Grato!!!
Reply
#2

Antes de mais nada, vocк criou este cуdigo?

TextDraw's Clicбveis trabalham com as coordenadas XY, й bem fбcil gerar problemas.
Reply
#3

MININU NAUM DESONRI NOSSU NOMI SINHФ
Reply
#4

Nгo

Eu peguei ele na internet e ele jб veio assim
Reply
#5

eu conheзo o servidor que vc viu isto, й o unico no brasil , pq geral tenta plagiar tudo que tem nele ? nao irei citar o nome do servidor
Reply
#6

Quote:
Originally Posted by N3XTMapper
Посмотреть сообщение
eu conheзo o servidor que vc viu isto, й o unico no brasil , pq geral tenta plagiar tudo que tem nele ? nao irei citar o nome do servidor
cara existe uma include para criar aquilo '-'
Reply
#7

Isso nгo й textdraw seleccionбvel acho . Julgo que isso usa mSelection : https://sampforum.blast.hk/showthread.php?tid=407045
Reply
#8

Ta em fs, ou estб no gm ?
Reply
#9

N3XTMapper Tu йs Noob!

iTzDemon Valeu pela informaзгo! Vou analizar e estudar um pouco sobre isso!

JoaoMonteiro452 Esta em FS!

Alguйm tem alguma soluзгo?
Reply
#10

Quote:
Originally Posted by AdrianoStk
Посмотреть сообщение
N3XTMapper Tu йs Noob!

iTzDemon Valeu pela informaзгo! Vou analizar e estudar um pouco sobre isso!

JoaoMonteiro452 Esta em FS!

Alguйm tem alguma soluзгo?
Sou noob, se vc diz, quem sou eu para descordar
Reply


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