22.10.2013, 15:25
Full code :
So it's basicly a textdraw that must appear while player spawns and it shows that objects are loading . So any help ?
Код:
new Text:Kraunasi0; new Text:Kraunasi1; new Text:Kraunasi2; new Text:Kraunasi3; new Text:Kraunasi4;
Код:
Kraunasi0 = TextDrawCreate(401.333343, 152.077774, "usebox"); TextDrawLetterSize(Kraunasi0, 0.000000, 7.149999); TextDrawTextSize(Kraunasi0, 251.000000, 0.000000); TextDrawAlignment(Kraunasi0, 1); TextDrawColor(Kraunasi0, 0); TextDrawUseBox(Kraunasi0, true); TextDrawBoxColor(Kraunasi0, 102); TextDrawSetShadow(Kraunasi0, 0); TextDrawSetOutline(Kraunasi0, 0); TextDrawFont(Kraunasi0, 0); Kraunasi1 = TextDrawCreate(287.333496, 149.748123, "~y~Kraunami Objektai"); TextDrawLetterSize(Kraunasi1, 0.289999, 1.662222); TextDrawAlignment(Kraunasi1, 1); TextDrawColor(Kraunasi1, -1); TextDrawSetShadow(Kraunasi1, 0); TextDrawSetOutline(Kraunasi1, 1); TextDrawBackgroundColor(Kraunasi1, 51); TextDrawFont(Kraunasi1, 0); TextDrawSetProportional(Kraunasi1, 1); Kraunasi2 = TextDrawCreate(280.333282, 165.096328, "~g~Prasome Palaukti"); TextDrawLetterSize(Kraunasi2, 0.389000, 1.550222); TextDrawAlignment(Kraunasi2, 1); TextDrawColor(Kraunasi2, -1); TextDrawSetShadow(Kraunasi2, 0); TextDrawSetOutline(Kraunasi2, 1); TextDrawBackgroundColor(Kraunasi2, 51); TextDrawFont(Kraunasi2, 0); TextDrawSetProportional(Kraunasi2, 1); Kraunasi3 = TextDrawCreate(282.666656, 203.674026, "Lentele dings uz 5 ~r~sekundziu"); TextDrawLetterSize(Kraunasi3, 0.124666, 1.653925); TextDrawAlignment(Kraunasi3, 1); TextDrawColor(Kraunasi3, -1); TextDrawSetShadow(Kraunasi3, 0); TextDrawSetOutline(Kraunasi3, 1); TextDrawBackgroundColor(Kraunasi3, 51); TextDrawFont(Kraunasi3, 2); TextDrawSetProportional(Kraunasi3, 1); Kraunasi4 = TextDrawCreate(275.000061, 137.718536, "Www.Survival-Island.LT"); TextDrawLetterSize(Kraunasi4, 0.227333, 1.409185); TextDrawAlignment(Kraunasi4, 1); TextDrawColor(Kraunasi4, -1); TextDrawSetShadow(Kraunasi4, 0); TextDrawSetOutline(Kraunasi4, 1); TextDrawBackgroundColor(Kraunasi4, 51); TextDrawFont(Kraunasi4, 3); TextDrawSetProportional(Kraunasi4, 1);
Код:
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid, Kraunasi0);
TextDrawShowForPlayer(playerid, Kraunasi1);
TextDrawShowForPlayer(playerid, Kraunasi2);
TextDrawShowForPlayer(playerid, Kraunasi3);
TextDrawShowForPlayer(playerid, Kraunasi4);
SetTimerEx("TimeUp", 5000, false, "i", playerid);
return 1;
}
Код:
forward TimeUp(playerid);
public TimeUp(playerid)
{
TextDrawDestroy(Kraunasi0);
TextDrawDestroy(Kraunasi1);
TextDrawDestroy(Kraunasi2);
TextDrawDestroy(Kraunasi3);
TextDrawDestroy(Kraunasi4);
return 1;
}


