new Text:Kraunasi0; new Text:Kraunasi1; new Text:Kraunasi2; new Text:Kraunasi3; new Text:Kraunasi4;
Kraunasi0 = TextDrawCreate(401.333343, 152.077774, "usebox"); TextDrawLetterSize(Kraunasi0, 0.000000, 7.149999); TextDrawTextSize(Kraunasi0, 251.000000, 0.000000); TextDrawAlignment(Kraunasi0, 1); TextDrawColor(Kraunasi0, 0); TextDrawUseBox(Kraunasi0, true); TextDrawBoxColor(Kraunasi0, 102); TextDrawSetShadow(Kraunasi0, 0); TextDrawSetOutline(Kraunasi0, 0); TextDrawFont(Kraunasi0, 0); Kraunasi1 = TextDrawCreate(287.333496, 149.748123, "~y~Kraunami Objektai"); TextDrawLetterSize(Kraunasi1, 0.289999, 1.662222); TextDrawAlignment(Kraunasi1, 1); TextDrawColor(Kraunasi1, -1); TextDrawSetShadow(Kraunasi1, 0); TextDrawSetOutline(Kraunasi1, 1); TextDrawBackgroundColor(Kraunasi1, 51); TextDrawFont(Kraunasi1, 0); TextDrawSetProportional(Kraunasi1, 1); Kraunasi2 = TextDrawCreate(280.333282, 165.096328, "~g~Prasome Palaukti"); TextDrawLetterSize(Kraunasi2, 0.389000, 1.550222); TextDrawAlignment(Kraunasi2, 1); TextDrawColor(Kraunasi2, -1); TextDrawSetShadow(Kraunasi2, 0); TextDrawSetOutline(Kraunasi2, 1); TextDrawBackgroundColor(Kraunasi2, 51); TextDrawFont(Kraunasi2, 0); TextDrawSetProportional(Kraunasi2, 1); Kraunasi3 = TextDrawCreate(282.666656, 203.674026, "Lentele dings uz 5 ~r~sekundziu"); TextDrawLetterSize(Kraunasi3, 0.124666, 1.653925); TextDrawAlignment(Kraunasi3, 1); TextDrawColor(Kraunasi3, -1); TextDrawSetShadow(Kraunasi3, 0); TextDrawSetOutline(Kraunasi3, 1); TextDrawBackgroundColor(Kraunasi3, 51); TextDrawFont(Kraunasi3, 2); TextDrawSetProportional(Kraunasi3, 1); Kraunasi4 = TextDrawCreate(275.000061, 137.718536, "Www.Survival-Island.LT"); TextDrawLetterSize(Kraunasi4, 0.227333, 1.409185); TextDrawAlignment(Kraunasi4, 1); TextDrawColor(Kraunasi4, -1); TextDrawSetShadow(Kraunasi4, 0); TextDrawSetOutline(Kraunasi4, 1); TextDrawBackgroundColor(Kraunasi4, 51); TextDrawFont(Kraunasi4, 3); TextDrawSetProportional(Kraunasi4, 1);
public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid, Kraunasi0); TextDrawShowForPlayer(playerid, Kraunasi1); TextDrawShowForPlayer(playerid, Kraunasi2); TextDrawShowForPlayer(playerid, Kraunasi3); TextDrawShowForPlayer(playerid, Kraunasi4); SetTimerEx("TimeUp", 5000, false, "i", playerid); return 1; }
forward TimeUp(playerid); public TimeUp(playerid) { TextDrawDestroy(Kraunasi0); TextDrawDestroy(Kraunasi1); TextDrawDestroy(Kraunasi2); TextDrawDestroy(Kraunasi3); TextDrawDestroy(Kraunasi4); return 1; }
forward TimeUp(playerid);
public TimeUp(playerid)
{
TextDrawDestroy(Kraunasi0);
TextDrawDestroy(Kraunasi1);
TextDrawDestroy(Kraunasi2);
TextDrawDestroy(Kraunasi3);
TextDrawDestroy(Kraunasi4);
return 1;
}
forward TimeUp(playerid);
public TimeUp(playerid)
{
TextDrawHideForPlayer(playerid, Kraunasi0);
TextDrawHideForPlayer(playerid, Kraunasi1);
TextDrawHideForPlayer(playerid, Kraunasi2);
TextDrawHideForPlayer(playerid, Kraunasi3);
TextDrawHideForPlayer(playerid, Kraunasi4);
return 1;
}
Rather than using TextDrawDestroy here, use TextDrawHideForPlayer...
Replace: pawn Код:
pawn Код:
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TimeUp(playerid);
Well just do:
pawn Код:
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switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"{FFCC33}[Survival-Island.LT] Registracija",""COL_RED"Ivedete netinkama slaptazodi.\n"COL_WHITE"Prasome ivesti jusu sugalvota slaptazodi.","Registruotis","Atsaukti"); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_Close(File); SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); TimeUp(playerid); ShowPlayerDialog(playerid,DIALOG_QUIZ,DIALOG_STYLE_LIST," {FFFFFF}Ka Reiskia {FFCC33}RP{FFFFFF}?"," {FFFFFF}{FFCC33}1.{FFFFFF}Real Play \n {FFCC33}2.{FFFFFF}Role Play \n {FFCC33}3.{FFFFFF}Real Pay","Pasirinkti",""); } }
Problem:
SpawnPlayer(playerid); Remove this, and put it into the dialog response for DIALOG_QUIZ. If you're not completely sure how to do this, please post or pm me your entire OnDialogResponse callback. (Sorry for the late reply as well) |