07.07.2013, 12:30
So, I was making a car spawning list dialog, and when I compiled it I got a fuck ton of errors with 'X'. Idk why, my minds just gone blank.
Here's the script:
And i get this error:
error 017: undefined symbol "X"
Here's the script:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 9 && response)
{
switch (listitem)
{
case 0:
{
ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "Vehicle List!","Banshee\nBuffalo\nBullet\nCheetah\nSF Cruiser\nLS Cruiser\nLV Cruiser\nFBI Rancher\nFCR\nHuntley\nInfernus\nMaverick\nTurismo\nWindsor\nElegy\nSultan","Spawn Vehicle","Cancel");
}
}
}
if (dialogid == 8 && response)
{
switch (listitem)
{
case 0:
{
new vehicleid = CreateVehicle(429,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 1:
{
new vehicleid = CreateVehicle(402,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 2:
{
new vehicleid = CreateVehicle(541,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 3:
{
new vehicleid = CreateVehicle(415,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 4:
{
new vehicleid = CreateVehicle(597,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 5:
{
new vehicleid = CreateVehicle(596,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 6:
{
new vehicleid = CreateVehicle(598,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 7:
{
new vehicleid = CreateVehicle(490,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 8:
{
new vehicleid = CreateVehicle(521,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 9:
{
new vehicleid = CreateVehicle(579,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 10:
{
new vehicleid = CreateVehicle(429,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 11:
{
new vehicleid = CreateVehicle(411,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 12:
{
new vehicleid = CreateVehicle(451,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 13:
{
new vehicleid = CreateVehicle(555,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 14:
{
new vehicleid = CreateVehicle(562,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
case 15:
{
new vehicleid = CreateVehicle(560,Float:X, Float:Y, Float:Z, Float:angle, 0, 0, 500);
PutPlayerInVehicle(playerid,vehicleid,0);
}
}
}
return 1;
}
error 017: undefined symbol "X"



