#1

With functions in 0.3d you can actually create proper dynamic burning fires in locations of your choosing.

That's right?
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#2

Quote:
Originally Posted by [Lsrcr]Policajac
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With functions in 0.3d you can actually create proper dynamic burning fires in locations of your choosing.

That's right?
yes the fires were created in 0.3c actually but they will have no effect on the player!
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#3

Quote:
Originally Posted by park4bmx
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yes the fires were created in 0.3c actually but they will have no effect on the player!
They could, but you'd have to spend time coding it.
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#4

theres an invisible object somewhere, spawn it as pickup at the fires location, and check for any player touching it. if so, decrease his health by 5 works, but the pickup code gets called not often enough, so a timer would make this a bit more precise (lose 0.1 HP each 100 ms for like 2 seconds, instead of losing 10 HP each time the pickup "triggers" after a few seconds)...
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#5

Well thanks!
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