05.07.2014, 06:40
Thanks Kalcor/Kye/Kyeman.
- Adds: \'minconnectiontime (time in milliseconds)\' server variable to control the rate which the server accepts connections from newly connecting players. Example: minconnectiontime 1000, the server will accept a new connection every 1 second. If the server does not accept the connection, the connection request will be ignored. It is not recommended that you use this variable unless your server is under a connection flood attack.
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Does this affect changemode/gmx? When a gamemode changes it triggers OnPlayerDisconnect, then OnPlayerConnect again.
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I will add a server console variable in the 0.3z R3 server to place a time limit between accepting new connections to the server. For example, 1 second between accepting new connections. This will fend off the attack but I don\'t recommend servers enable this unless you are under attack because there are cases where lots of players do connect at the exact same time (during restarts etc). [..] |