'Float:X'
#10

Quote:
Originally Posted by Cjgogo
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FIRST thing first, you still haven't defined the variables X, Y, Z and angle. BESIDES that, understand that inside a function when you're passing the variable as param for the function, you DON'T NEED to specify the variable type, therefor remove "Float:" from CreateVehicle.
I did define them, I just didn't add them into the script, as I thought it would've been fairly obvious ;_; And I removed the float, thanks
Quote:
Originally Posted by _Zeus
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Do you use it in a filterscript or gamemode?
Filterscript.
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Messages In This Thread
'Float:X' - by Realds - 07.07.2013, 12:30
Re: 'Float:X' - by Cjgogo - 07.07.2013, 12:33
Re: 'Float:X' - by Konstantinos - 07.07.2013, 12:33
Re: 'Float:X' - by Deathstalker - 07.07.2013, 12:34
Re: 'Float:X' - by Vince - 07.07.2013, 12:38
Re: 'Float:X' - by dannyk0ed - 07.07.2013, 12:43
Re: 'Float:X' - by Realds - 07.07.2013, 12:58
Re: 'Float:X' - by Cjgogo - 07.07.2013, 13:02
Re: 'Float:X' - by Konstantinos - 07.07.2013, 13:03
Re: 'Float:X' - by Realds - 07.07.2013, 13:20

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