07.05.2016, 14:56
Код:
CMD:actor(playerid) { new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); Actor[playerid] = CreateActor(28, pos[0], pos[1], pos[2], 0.0); SetActorInvulnerable(Actor[playerid], false); SetActorHealth(Actor[playerid], 100); return 1; } public OnPlayerGiveDamageActor(playerid, damaged_actorid, Float: amount, weaponid, bodypart) { new string[128], attacker[MAX_PLAYER_NAME]; new weaponname[24]; GetPlayerName(playerid, attacker, sizeof (attacker)); GetWeaponName(weaponid, weaponname, sizeof (weaponname)); format(string, sizeof(string), "%s has made %.0f damage to actor id %d, weapon: %s", attacker, amount, damaged_actorid, weaponname); SendClientMessageToAll(0xFFFFFFFF, string); return 1; }