[Ajuda] Por Que Quando Compilo Aparece Isso ?
#1

Код:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Header size:           9604 bytes
Code size:          1579796 bytes
Data size:          1812260 bytes
Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 3418044 bytes
Mais Ai Qando Tiro Essa Linha De Dentro De Um Comando, Compila Normalmente
Код:
OnPlayerCommandText(playerid, "/comando");
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#2

aqui tem a resposta:

Quote:
Originally Posted by [O.z]Caroline
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Quando aparece isto:
Код:
Pawn compiler 3.2.3664          Copyright © 1997-2006, ITB CompuPhase
Quer dizer que o seu script compilou com sucesso!.

jб quando aparecer isto:
Код:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Usage:   pawncc <filename> [filename...] [options]

Options:
         -A<num>  alignment in bytes of the data segment and the stack
         -a       output assembler code
         -C[+/-]  compact encoding for output file (default=+)
         -c<name> codepage name or number; e.g. 1252 for Windows Latin-1
         -Dpath   active directory path
         -d<num>  debugging level (default=-d1)
             0    no symbolic information, no run-time checks
             1    run-time checks, no symbolic information
             2    full debug information and dynamic checking
             3    same as -d2, but implies -O0
         -e<name> set name of error file (quiet compile)
         -H<hwnd> window handle to send a notification message on finish
         -i<name> path for include files
         -l       create list file (preprocess only)
         -o<name> set base name of (P-code) output file
         -O<num>  optimization level (default=-O1)
             0    no optimization
             1    JIT-compatible optimizations only
             2    full optimizations
         -p<name> set name of "prefix" file
         -r[name] write cross reference report to console or to specified file
         -S<num>  stack/heap size in cells (default=4096)
         -s<num>  skip lines from the input file
         -t<num>  TAB indent size (in character positions, default=8)
         -v<num>  verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
         -w<num>  disable a specific warning by its number
         -X<num>  abstract machine size limit in bytes
         -XD<num> abstract machine data/stack size limit in bytes
         -\       use '\' for escape characters
         -^       use '^' for escape characters
         -;[+/-]  require a semicolon to end each statement (default=-)
         -([+/-]  require parantheses for function invocation (default=-)
         sym=val  define constant "sym" with value "val"
         sym=     define constant "sym" with value 0

Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.

Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
Indica que vocк usou alguma funзгo com parвmetro incorreto(normalmente nas configuraзхes do PAWNO).


Quando Aparecer Isto:
Код:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Header size:           8000 bytes
Code size:           313372 bytes
Data size:           394448 bytes
Stack/heap size:      16384 bytes; estimated max. usage=2048 cells (8192 bytes)
Total requirements:  732204 bytes
Sinaliza que seu gamemode estб muito pesado(com bastante uso de cells/bits).
Para Arrumar, vocк terб que ler este tutorial ( Porque nгo usar 256 cells ).

Espero ter ajudado.
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#3

Quote:
Originally Posted by PT
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aqui tem a resposta:
Mais Tipo, Quando Nгo Tem O OnPlayerCommandText(playerid, "/comando");
Dentro Do Comando, Ele Compila De Boa
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#4

mostra o comando ae...
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#5

Quote:
Originally Posted by PT
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mostra o comando ae...
Код:
	if(strcmp(cmdtext,"/comprarempresa", true) == 0)
	{
 	new pname[MAX_PLAYER_NAME];
	GetPlayerName(playerid, pname, sizeof(pname));
 	if(dini_Int(filene(pname),"CartaoOn") == 1){
  	SendClientMessage(playerid, Vermelho," | ERRO | Nгo trabalhamos com cartгo de dйbito use: /cartaooff !.");
	return 1;
	}
    for(new p = 0; p < MAX_PROP; p++)
	{
	format(string, sizeof(string),"/Props/prop%d.ini", p);
	if(dini_Exists(string)) {
	if(IsPlayerInRangeOfPoint(playerid, 2.0, dini_Float(string,"PosX"), dini_Float(string,"PosY"), dini_Float(string,"PosZ"))) {
	if(dini_Int(string,"TDono") == 0) {
	if(GetPlayerGrana(playerid) >= dini_Int(string,"Preco")) {
	if((GetProps(playerid) < 1 && PlayerInfo[playerid][pVip2] == 0) || (GetProps(playerid) < 2 && PlayerInfo[playerid][pVip2] == 1 && PlayerInfo[playerid][pVip3] == 0) || (GetProps(playerid) < 3 && PlayerInfo[playerid][pVip3] == 1)) {
  	format(gFile, sizeof(gFile), "/Props/prop%d.ini", dini_Get(pFile, "Emp"));
	if(strcmp(dini_Get(gFile, "Emp"), PlayerName(playerid), true) == 0) {
	SendClientMessage(playerid, Vermelho,"| ERRO | Vocк nгo pode comprar uma empresa sendo empregado de outra!");
	return 1;
	}
	dini_IntSet(string,"TDono", 1);
	dini_Set(string,"Dono", pname);
	dini_IntSet(string, "Grana", 0);
	GivePlayerGrana(playerid, -dini_Int(string,"Preco"));
        OnPlayerCommandText(playerid,"/compraricone"); //essa aki й oq provoca aquele bagulho la
	new pickupid;
	DestroyPickup(dini_Int(string,"Id"));
	pickupid = CreatePickup(1580, 1, dini_Float(string,"PosX"), dini_Float(string,"PosY"), dini_Float(string,"PosZ"), -1);
	dini_IntSet(string,"Id", pickupid);
	new aname[MAX_PLAYER_NAME];
	GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
	format(file, sizeof(file), PASTA_CONTAS, aname);
	dini_IntSet(file,"Tprop", 1);
	dini_IntSet(file,"idempresa", p);
	format(gstring, sizeof(gstring)," | EMPRESA | O jogador %s, comprou a Empresa nъmero '%d'.", pname,p);
	SendClientMessageToAll(Branco,gstring);
	}
	else {
	SendClientMessage(playerid, Vermelho," | ERRO | Vocк atingiu o mбximo de Empresa: Normal = 1 , Vip prata = 1 Vip Ouro = 2 Vip Diamante = 3 !");
	}
	}
	else {
	SendClientMessage(playerid, Vermelho," | Erro | Vocк nгo tem dinheiro");
	}
	}
	else {
	SendClientMessage(playerid, Vermelho," | ERRO | Esta propriedade nгo estб a venda !");
	}
	}
	else {
//SendClientMessage(playerid, Vermelho,"Vocк nгo estб em uma propriedade");
	}
	}
	}
	return 1;
	}
Esse Й O Comando
Код:
    if(strcmp(cmdtext,"/compraricone", true) == 0)
    {
    new pname[MAX_PLAYER_NAME];
    new iconempresa;
    GetPlayerName(playerid, pname, sizeof(pname));
    for(new i = 0; i < MAX_ICONP; i++) {
    format(string, sizeof(string),"/Iconp/Empresaid%d.ini", i);
    if(dini_Exists(string)) {
    if(IsPlayerInRangeOfPoint(playerid, 2.0, dini_Float(string,"PosX"), dini_Float(string,"PosY"), dini_Float(string,"PosZ"))) {
    if(dini_Int(string,"TDono") == 0) {
    dini_IntSet(string,"TDono", 1);
    dini_Set(string,"Dono", pname);
    DestroyDynamicMapIcon(dini_Int(string, "iconempresa"));
    iconempresa = CreateDynamicMapIcon(dini_Float(string, "PosX"), dini_Float(string, "PosY"), dini_Float(string, "PosZ"), 43, 0, -1, -1, -1, 100.0);
    dini_IntSet(string, "iconempresa", iconempresa);
    }
    }
    }
    }
    return 1;
    }
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