[Ajuda] 2 erro e 1 warning
#1

Aк galera
pawn Code:
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\F_Streamer.inc(28) : warning 201: redefinition of constant/macro (symbol "F_MAX_OBJECTS")
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10435) : error 025: function heading differs from prototype
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10436) : error 021: symbol already defined: "GetPlayerSpeed"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(65004) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
linhas

pawn Code:
stock GetPlayerSpeed(playerid,bool:vel)
{
    new Float:Vx,Float:Vy,Float:Vz,Float:rtn;
    if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid),Vx,Vy,Vz); else GetPlayerVelocity(playerid,Vx,Vy,Vz);
    rtn = floatsqroot(floatabs(floatpower(Vx + Vy + Vz,2)));
    return vel?floatround(rtn * 100 * 1.61):floatround(rtn * 100);
}

pawn Code:
public OnGameModeExit()
{
    GameModeExitFunc();
    //SalvarOrgs();
    SalvarVagas();
    SalvarPartidos();
    KillTimer(FlashTimer);
    SalvarFamilias();
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i)) { Atualizar(i); }
    }
    new v[6];
    getdate(v[0], v[1], v[2]);
    gettime(v[3], v[4], v[5]);
    print("\n---------------------------------------------------------");
    printf("Server Desligado: [%02d/%02d/%d %02d:%02d:%02d]", v[2], v[1], v[0], v[3], v[4], v[5]);
    print("---------------------------------------------------------\n");
    for(new objectid; objectid<F_MAX_OBJECTS; objectid++)
    {
        F_DestroyObject(objectid);
    }
    F_ObjectUpdate(false);
    return 1;
}
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#2

warning 201: redefinition of constant/macro (symbol "F_MAX_OBJECTS")
- Procure por "F_MAX_OBJECTS" e delete.

error 021: symbol already defined: "GetPlayerSpeed"
- Exclua o "stock GetPlayerSpeed(playerid, bool:vel)

os outros erros vгo se auto-resolverem, creio.
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#3

exclui o #define F_MAx_objects
e deu esses erros
pawn Code:
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10434) : error 025: function heading differs from prototype
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10435) : error 021: symbol already defined: "GetPlayerSpeed"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(65003) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase
Exclui o "stock GetPlayerSpeed(playerid, bool:vel)
e deu esses erros
pawn Code:
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "Vx" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "Vy" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "Vz" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "rtn" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10435) : error 055: start of function body without function header
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10437) : error 010: invalid function or declaration
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10439) : error 010: invalid function or declaration
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(65003) : warning 202: number of arguments does not match definition
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "Vx"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "Vy"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "Vz"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "rtn"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


3 Errors.
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#4

Quote:
Originally Posted by euclaro
View Post
exclui o #define F_MAx_objects
e deu esses erros
pawn Code:
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10434) : error 025: function heading differs from prototype
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10435) : error 021: symbol already defined: "GetPlayerSpeed"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(65003) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase
Exclui o "stock GetPlayerSpeed(playerid, bool:vel)
e deu esses erros
pawn Code:
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "Vx" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "Vy" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "Vz" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\Pawno\include\rLibrary.inc(233) : warning 219: local variable "rtn" shadows a variable at a preceding level
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10435) : error 055: start of function body without function header
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10437) : error 010: invalid function or declaration
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(10439) : error 010: invalid function or declaration
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(65003) : warning 202: number of arguments does not match definition
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "Vx"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "Vy"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "Vz"
C:\Users\Gabriel\Downloads\ass\ass\gamemodes\a9.pwn(72285) : warning 203: symbol is never used: "rtn"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


3 Errors.
Delete a stock inteira.
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#5

Deu certo, so que quando compilo nao dб nenhum erro,porem so apareзe isso
pawn Code:
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase
o.O ta certo? nao era para aparacer as informaзхes e tals nao?
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#6

Isso quer dizer que o PAWN executou o esperado, e criou o arquivo amx, resumindo: compilado com sucesso.

Geralmente, para aparecer as informaзхes, o gamemode tem que ser -MUITO- grande, que vai ter atй um certo 'delay' para executar a compilaзгo, jб gamemodes pequenos, compila-se muito rбpido e nгo precisa de informaзхes.
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#7

O aconselhбvel й que nгo apareзam as informaзхes.

Se vocк quer ver as informaзхes mesmo assim, acrescente isso no inicio do cуdigo

pawn Code:
#pragma amxlimit 1
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#8

Quando aparece isto:
Code:
Pawn compiler 3.2.3664          Copyright © 1997-2006, ITB CompuPhase
Quer dizer que o seu script compilou com sucesso!.

jб quando aparecer isto:
Code:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Usage:   pawncc <filename> [filename...] [options]

Options:
         -A<num>  alignment in bytes of the data segment and the stack
         -a       output assembler code
         -C[+/-]  compact encoding for output file (default=+)
         -c<name> codepage name or number; e.g. 1252 for Windows Latin-1
         -Dpath   active directory path
         -d<num>  debugging level (default=-d1)
             0    no symbolic information, no run-time checks
             1    run-time checks, no symbolic information
             2    full debug information and dynamic checking
             3    same as -d2, but implies -O0
         -e<name> set name of error file (quiet compile)
         -H<hwnd> window handle to send a notification message on finish
         -i<name> path for include files
         -l       create list file (preprocess only)
         -o<name> set base name of (P-code) output file
         -O<num>  optimization level (default=-O1)
             0    no optimization
             1    JIT-compatible optimizations only
             2    full optimizations
         -p<name> set name of "prefix" file
         -r[name] write cross reference report to console or to specified file
         -S<num>  stack/heap size in cells (default=4096)
         -s<num>  skip lines from the input file
         -t<num>  TAB indent size (in character positions, default=8)
         -v<num>  verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
         -w<num>  disable a specific warning by its number
         -X<num>  abstract machine size limit in bytes
         -XD<num> abstract machine data/stack size limit in bytes
         -\       use '\' for escape characters
         -^       use '^' for escape characters
         -;[+/-]  require a semicolon to end each statement (default=-)
         -([+/-]  require parantheses for function invocation (default=-)
         sym=val  define constant "sym" with value "val"
         sym=     define constant "sym" with value 0

Options may start with a dash or a slash; the options "-d0" and "/d0" are
equivalent.

Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
Indica que vocк usou alguma funзгo com parвmetro incorreto(normalmente nas configuraзхes do PAWNO).


Quando Aparecer Isto:
Code:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Header size:           8000 bytes
Code size:           313372 bytes
Data size:           394448 bytes
Stack/heap size:      16384 bytes; estimated max. usage=2048 cells (8192 bytes)
Total requirements:  732204 bytes
Sinaliza que seu gamemode estб muito pesado(com bastante uso de cells/bits).
Para Arrumar, vocк terб que ler este tutorial ( Porque nгo usar 256 cells ).

Espero ter ajudado.
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