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why don't just implement DL features and the ones who don't wanna use them just don't use em. #saveDL
117,454
Does it load properly when you start the samp-server?
900
Always nice to see things like this. Keep up the good job!
472
Most of the people who say sa-mp is dying don't even play it, don't listen to those people. I would suggest make discord server regarding your server and keep people up to date what is happening. Don'...
1,072
Hands down Beckzy, very nice gamemode! Upload 0.3dl version please.
4,421
Quote: Originally Posted by m3shys I'm guessing the top sites you frequent:4chan 8chan 64chan Cx Network The N word is widespread amongst SAMP but not on any big community on the internet...
1,211
Won't make any difference anyways, here or under ban hammer. Kalcor don't have to explain anything and nobody gets hammered for no reason. This is no social media as it seems lately...
17,708
Quote: Originally Posted by murilo2929 unable to make object appear in dialog i think you need to have custom objects spawned(created) before trying to load in dialog. not exactly sure ...
1,416
Quote: Originally Posted by Romz Someone launched a vote in the Russian community about uploading models, everyone unanimously says that uploading models is necessary. https://vk.com/wall...
9,272
clear cache \Documents\GTA San Andreas User Files\SAMP\cache
1,486
Can't say much about Maya, but I would suggest use 3ds max with Kam's Script. Doesn't really metter what software you use to make .bmp for texure all you have to do is use txdworkshop to generate .txd...
1,461
Never worked on unity station, but to me it seems you have removed wrong texture layer from object because it looks to me it has two texture layers. Those texture shards are moved out polygons i assu...
661
you probably need to adjust settings in nvidia settings for the game. oor turn that shit xbox game thing off, i have seen people suggesting that.
767
did you generate cols? and save the .dff ?
742
So yeah would be nice if added objects have fixed transperancy bugs. Basically if you set object transparrent in 3ds max sa-mp will return mirror see thru effect. As far i understand it has to do with...
809
winrar or lower polygons in 3ds max for .dff file and use small texture sizes for .txd I would suggest just to use winrar
651
Quote: Originally Posted by OKStyle immediately visible skill lulz amount of asslick is appreciated LMAO Other than that i like midle line of em n shit. Good job tho!!
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