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Quote: Originally Posted by Dignity i agree with all things that papedo says actually i didn't said anything clever, but niCe wrote a lot of constructive suggestions
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i agree with all things that niCe says
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Quote: Originally Posted by Kalcor If there's a DL-R2, it'll have custom ifps and vehicles. I was thinking about all that stuff while DL was being developed. Most of the Russian servers, ...
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another bug: function IsValidObject is not working with custom objects..
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- SetVehicleHandling(vehicleid,"EngineAcceleration", value); - SetVehicleModelHandling(modelid,"MaxVelocity",valu e); - SetVehicleVariant(vehicleid,variantID); // Remove vehicle cargo items, forcing...
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You have no return in this command pawn Код: if (strcmp("/abot", cmdtext, true, 10) == 0) {     if(IsValidActor(0)) {         new msg[MAX_MSG_SIZE];         new Float:a;           ...
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There is solution of this problem: [Solution] Exception At Address: 0x00746929
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pawn Код: native ActivateNOS(vehicleid, bool: toggle);native IsNOSActivated(vehicleid, bool:activated);public OnVehicleActivateNOS(vehicleid); This would be cool last update for 0.3.7
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try to add one, or two spaces before \t on lines that are moved.. it should be more accurate then.. and optimalize \t count.. you can fix it easily by your own
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1) There should be some function to find out if the objectid is PlayerObject or global object pawn Code: new object = GetPlayerCameraTargetObject(playerid); 2) When using dialog with DIALOG_STYLE_LI...
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there should be more functions for font change i think.. when you select optimal chat size, deathmessages are too small
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very usefull.. i needed this many times but there were no object list, before.. thx
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Quote: Originally Posted by IvanAyuso - A new callback is added to identify players updating their vehicle's trailers (OnTrailerUpdate). This works only for first trailer. - Second trai...
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When you enter baggage and attach trailer, its ok.. But when this trailer attach another trailer, it doesnґt send any trailer updates. When you move away from second trailer spawn position it dissa...
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check arrays in your script.. this error is usually caused by using variables as index of array.. it output this error when arrays are out of bounds (check OnGameModeInit at first)
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GetModeRestartTime always returns 0 for me... (Linux version) Do you have this problem, too?
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Change: pawn Код: VehicleInfo[freeDynamicID][vColor1] = gVehicleColors[cVeh[i]][0];VehicleInfo[freeDynamicID][vColor2] = gVehicleColors[cVeh[i]][1]; To pawn Код: VehicleInfo[freeDynamicID][vCo...
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Try this pawn Код: CMD:savecar(playerid, params[]){    new factionid, jobid, vehicleid = GetPlayerVehicleID(playerid), string[128];    if (PlayerInfo[playerid][pAdmin] < 5)        retu...
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With savecar command you are saving all DynamicVehicles. With this you assign to all vehicles the faction that player enter as param. Do you really want to do this? The savecar cmd should assign fact...
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