Search Results
That uses all the updated methods of scripting...
Not all the uneffecient methods like GodFather.
Also please no MySQL.
71
pawn Код:
new engine, lights, alarm, doors, bonnet, boot, objective; new Float:health; new vehicle = GetPlayerVehicleID(playerid) GetVehicleHealth(vehicle, health); if(health &...
93
Quote:
Originally Posted by Eyce
There are a lot of vehicle engine systems, all you need to do is to search. Here's a simple one I made using ZCMD for the engine command.
pawn Код:
#de...
266
I want to make a /engine system for my script, as well as a total system.
How?
266
How could I get a command to make it so when the player executes the command their nametag disappears for all players?
61
Quote:
Originally Posted by Luis-
Try this;
pawn Код:
TalkingLive[playerid] = INVALID_PLAYER_ID;
On OnPlayerConnect.
Fixed, thanks!!
82
Quote:
Originally Posted by Jstylezzz
Try adding this under OnPlayerConnect:
pawn Код:
TalkingLive[playerid] = 0;
It's not fixed :\
Thanks for replying!
82
I'm always talking live...
Then when I join SANews and type /live the "Live Conversation Ends".
So pretty much by default all players are talking live, help please!
pawn Код:
CMD:live(playerid...
82
Quote:
Originally Posted by Emmet_
Considering that you use sscanf..
pawn Code:
CMD:skipmytut(playerid, params[]){ new giveplayerid; if (sscanf(params, "u", giveplayerid)) ...
261
I have a script with the old shitty toys system, how do I add the 0.3e editing system to my script?
60
Quote:
Originally Posted by Dragonsaurus
pawn Code:
new giveplayerid;
is missing.
Of course will give an error.
LOL derp can't believe I missed that.
Thanks!
261
Before I add this strip of code, the script works perfectly. But after I add it, it breaks all the "giveplayerid"s.
Why?
pawn Code:
CMD:skipmytut(playerid, params[]){ if(IsPlayerConnected(givep...
261
Quote:
Originally Posted by carz0159
@whatthefuck123
Nice name, also, he wants to know people's views and opinions.
I personally like realistic economys, but not where you start with 1k ...
208
Quote:
Originally Posted by Berlovan
SetPlayerCameraPos
SetPlayerCameraLookAt
Thanks!
108
I'm scripting one, should it be based in LS like all the others or SF or LV?
182
I just used a textdraw editor and made these.
I want them to display this...
Textdraw 2 = Score
Textdraw 4 = Kills
Textdraw 6 = Deaths
pawn Код:
new PlayerText:Textdraw0[MAX_PLAYERS];new PlayerTe...
61
Quote:
Originally Posted by Kwashiorkor
PlayerTextDrawDestroy is for PlayerTexts while TextDrawDestroy is for global Texts. you have to use PlayerTextDrawDestroy(playerid,Textdraw1[playeri...
174