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Si no he entendido mal el cуdigo, esa funciуn sirve para contar cuбntos jugadores hay en un equipo determinado (en teamid). Por ejemplo: pawn Код: GetPlayersInTeamFromMaxPlayers(3); te devolv...
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No estoy del todo seguro (si estб correcto como йl lo tiene, corregidme), pero el ъnico parбmetro del operador sizeof debe ir entre parйntesis. Es decir, donde pongas: pawn Код: ,sizeof stri...
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Hay un pequeсo truco para cuando tengas este tipo de problemas y no puedas localizarlos. Mira, sustituye el cуdigo que has posteado por este: pawn Код: if(!strcmp(ItemName,"Pildora Pequeсa",tr...
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Quote: Originally Posted by Malganys їPascal? JAJAJAJAJAJAJAJA, los formatos de los archivos pascal son .pas, los archivos .p es la extensiуn nativa del lenguaje pawn, pero en SA-MP se u...
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Un script en Pascal (un lenguaje de programaciуn).
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pawn Код: public OnGameModeInit(){    CreatePickup(1239, 1, Float:x, Float:y, Float:z, -1);    return 1;} https://sampwiki.blast.hk/wiki/CreatePickup Saludos.
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Esto deberнa ayudarte: https://sampforum.blast.hk/showthread.php?tid=240333 Saludos.
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Si no me equivoco, todas las variables globales, asн como los textdraws que estб viendo cada jugador se mantienen. Eso sн, el gamemode vuelve a cargarse junto con los nuevos scripts. Igual se arma ...
129
You could have explained what you did. This is a "useful" code, not a tutorial. Actually it isn't that useful. The angle you set is the same the vehicle already had. To "flip" a vehicle the angle must...
359
Quote: Originally Posted by imnoob i dont have SetCameraBehindPlayer Add it to your code then.
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It looks like your compiler doesn't recognise functions implemented in SA-MP newer versions. Have you updated all your server files?
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Have you removed OnPlayerCommandText? Are you using OnPlayerCommandPermorfed or OnPlayerCommandReceived? If yes, post them.
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Did you modify something in the include file? Replace it with the original file. Are all your server files updated to SA-MP 0.3x? It could be the include's fault.
225
LOL, the function is just the first line. Parameters and seconds[] are an explanation of the code. pawn Code: if (strcmp("/cd", cmdtext, true) == 0){    TextDrawCountDownForAll(seconds); // Replac...
225
Alright, so check what I told you before. I'm pretty sure everything is correct in the command.
127
Your code seems to be correct. Are you setting all the variables to 0 when the player disconnects (just in case a new player connects with the same ID)? I mean: pawn Код: public OnPlayerDisconnec...
169
I don't understand your explanation at all. Do you want the player to be kept in prison until someone uses /unjail but the player is released automatically after 5 minutes? Check for a timer being set...
127
OK, so when they attempt to enter a locked car get their position and set it with a slightly higher Z value.
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