Re: Bug reports [RC6 onwards]
#1

Its a bug may be related to the script but this worked cool before i.e. in 0.2x
- If you do Kick(playerid), the playerid looses connection to server but "Lost Connection to server" isnt displayed in player's screen and the server freezes...
Means, that no body can join the server, the server keeps on showing players who were connected when Kick(playerid) was used...


Again, this may be called as script bug but... its not at all script bug...
I tested the exact script which works in 0.2x but does the above thing in 0.3
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#2

Kick works normally and "Server connection closed." is shown as normal.
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#3

Have you recompiled your script with 0.3 includes? Kick() works fine for me too.
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#4

It's probably something with your script.
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#5

Post the func. Works properly in my script, too.
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#6

It is probably your script, it works perfectly in mines.
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