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Re: Bug reports [RC6 onwards] - Printable Version

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Re: Bug reports [RC6 onwards] - Abhishek - 22.09.2009

Its a bug may be related to the script but this worked cool before i.e. in 0.2x
- If you do Kick(playerid), the playerid looses connection to server but "Lost Connection to server" isnt displayed in player's screen and the server freezes...
Means, that no body can join the server, the server keeps on showing players who were connected when Kick(playerid) was used...


Again, this may be called as script bug but... its not at all script bug...
I tested the exact script which works in 0.2x but does the above thing in 0.3



Re: Bug reports [RC6 onwards] - Sergei - 22.09.2009

Kick works normally and "Server connection closed." is shown as normal.


Re: Bug reports [RC6 onwards] - Zeex - 22.09.2009

Have you recompiled your script with 0.3 includes? Kick() works fine for me too.


Re: Bug reports [RC6 onwards] - Correlli - 22.09.2009

It's probably something with your script.


Re: Bug reports [RC6 onwards] - Stas92 - 22.09.2009

Post the func. Works properly in my script, too.


Re: Bug reports [RC6 onwards] - AcId n RaPiD - 22.09.2009

It is probably your script, it works perfectly in mines.