22.09.2009, 15:00
Its a bug may be related to the script but this worked cool before i.e. in 0.2x
- If you do Kick(playerid), the playerid looses connection to server but "Lost Connection to server" isnt displayed in player's screen and the server freezes...
Means, that no body can join the server, the server keeps on showing players who were connected when Kick(playerid) was used...
Again, this may be called as script bug but... its not at all script bug...
I tested the exact script which works in 0.2x but does the above thing in 0.3
- If you do Kick(playerid), the playerid looses connection to server but "Lost Connection to server" isnt displayed in player's screen and the server freezes...
Means, that no body can join the server, the server keeps on showing players who were connected when Kick(playerid) was used...
Again, this may be called as script bug but... its not at all script bug...
I tested the exact script which works in 0.2x but does the above thing in 0.3