More than 2 Dialog Menus dont work
#1

Ive tried putting 2 menus up with the same pawn format and they dont work.
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#2

Correct, dialogs are synchronous. You can only display 1 at a time.
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#3

Possible that you can change it to alot more, they're very fun and easy to use?
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#4

this also comes up with test_cmds and my Weapon Menu, take one out no crash. dont know if its to an importance.

Код:
Exception At Address: 0x00402D38


Registers:

EAX: 0x00000000	EBX: 0x00000001	ECX: 0x0013FDDC	EDX: 0x003D3CE0

ESI: 0x00F16220	EDI: 0x00BD7078	EBP: 0x00F1403C	ESP: 0x0013FDCC

EFLAGS: 0x00010246



Stack:
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#5

Quote:
Originally Posted by Kye
Correct, dialogs are synchronous. You can only display 1 at a time.
Are you going to add HideDialogForPlayer? If i'm using two buttons in one dialog such as a roleplay bank the player won't be able to exit which is irratating.
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#6

Quote:
Originally Posted by Norn
Quote:
Originally Posted by Kye
Correct, dialogs are synchronous. You can only display 1 at a time.
Are you going to add HideDialogForPlayer? If i'm using two buttons in one dialog such as a roleplay bank the player won't be able to exit which is irratating.
Scriptable. Use -1 as dialogid.
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#7

Quote:
Originally Posted by TimmehBoy
Quote:
Originally Posted by Norn
Quote:
Originally Posted by Kye
Correct, dialogs are synchronous. You can only display 1 at a time.
Are you going to add HideDialogForPlayer? If i'm using two buttons in one dialog such as a roleplay bank the player won't be able to exit which is irratating.
Scriptable. Use -1 as dialogid.
Oh cool, thanks.
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