09.09.2009, 17:31
Would it be possible to enable/disable vehicle markers on radar by any function - e.g. EnableVehicleMarkers(); - under OnGameModeInit? Note if a gamemode is in one city, and there are like 2000 cars, vehicle markers cause the radar is extremely chaotic. If this is just a minor update to current version of SA-MP 0.3, I guess it would be greatly welcomed by most of gamemode scripters.
Also other features, such as blur effects while driving fast, rifles/thrown weapons in Ammu-Nation and/or grass/bush in clients. If Kye is gonna read this topic, I hope, he will consider enabling these modifications.
Thanks for your time and willingness,
niCe
Also other features, such as blur effects while driving fast, rifles/thrown weapons in Ammu-Nation and/or grass/bush in clients. If Kye is gonna read this topic, I hope, he will consider enabling these modifications.
Thanks for your time and willingness,
niCe