Bugs (1st thread RC3-RC6)
#21

Yeah sync seems a little wierd.

One error i came across is when i used the /fight [style] command when i tried to fight it crashed my game and closed it.
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#22

Big vehicles like Roadtrain + Trailers are stuck in the ground when spwaning them
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#23

Quote:
Originally Posted by Sebihunter
Big vehicles like Roadtrain + Trailers are stuck in the ground when spwaning them
How'd you create them?
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#24

CreateVehicle
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#25

Quote:
Originally Posted by Sebihunter
CreateVehicle
Like I thought, stickied topics have a meaning, or else they wouldn't be stickied..
Those vehicles can't be created with CreateVehicle..
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#26

Not train carriages
Trailers for Roadtrain and so on...

Edit 1:

That would destroy my whole trailer function
No sometimes they do not spawn half stuck in the ground, sometimes they do. Its even with roadtrain so it cant be a trailer problem.

Edit 2:

A Menu in my script looks very little and does nothing when I select something (well it simply does nothing )

http://sebihunter.de/sa-mp/0.3/RC3/bugs/sa-mp-002.jpg

Edit3 : Sorry for doublepost, I thought I was editing ...

Edit 4: Delete my other posts. I put all in one post again. I am sorry for this tripple post :/
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#27

Tripple posting, I also don't see anything in this picutre?
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#28

Well look at the menu, it looks weird (so little) so I think its some bug.
It looked normal in 0.2X
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#29

Nah, SetMenuColumnHeader always had this, I myself stopped using this because of that issue.
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#30

TextDrawDestroy never works for me in 0.3X
(it's not my script.. because in 0.2 it worked great)
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#31

Trucks and trailers are still not synced enough. If you are far from a truck with a trailer attached you can't see the trailed but when you get closer it suddenly appears.
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#32

Quote:
Originally Posted by MenaceX^
OnPlayerInfoChange is missed from the header.
I can confirm this, when i tried to compile my script, OnPlayerInfoChange gave an error, same error as OnPlayerPrivmsg.
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#33

Quote:
Originally Posted by °ғαιιοцт°
TextDrawDestroy never works for me in 0.3X
(it's not my script.. because in 0.2 it worked great)
I've got the same problem... doesn't work in 0.3, works great in 0.2X
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#34

Yes, same here.
Besides, fighting styles are a bit crashy. Actually they crash A LOT compared to the rest of 0.3. Especially style 7, for me.
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#35

Some problems with syncing trailers:
http://www.xfire.com/video/12b842/
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#36

AttachTrailerToVehicle is not working at all

EDIT:
Код:
[22:08:31] AttachTrailerToVehicle() : This function is broken.
[22:08:42] AttachTrailerToVehicle() : This function is broken.
[22:08:46] AttachTrailerToVehicle() : This function is broken.
I think they already know this issue
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#37

I don't know if these things already have been posted (don't even know if its a bug lol) but I'll post them here:

- Sometimes I fall trough the ground when I'm in an interior
- Some of my friends crashed when they were drinking/smoking
- Some also crashed when they were walking?
- When I did /rcon gmx I lost connection and server turned off? (dunno if bug)
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#38

@TimmehBoy: The Game Mode Restart rCon function works fine for me. I can confirm the crashes while walking/driving around and the fall trough the ground bug.
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#39

NPC are not able to connect to the server if there is a password. I think that a password parameter should be to the ConnectNPC function.
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#40

"public OnNPCSpawn()" is called twice.
"print & printf" compiles but does not run in npcmodes.
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