[Map] [MAP]Old western Town
#1

Sup everyone :P ,
Today i decided to make a western town,i know its simple,but i think it's an original idea for a map

Pics:











Vehicles:
Code:
AddStaticVehicle(404,-22.1252,1658.8560,17.2745,2.3498,109,100); // 
AddStaticVehicle(478,-15.9485,1658.2141,17.3988,355.5391,40,1); // 
AddStaticVehicle(483,-11.2566,1657.9923,17.2899,356.5412,1,31); // 
AddStaticVehicle(478,37.7928,1654.4036,17.2859,31.3241,39,1); // 
AddStaticVehicle(531,73.3871,1682.7170,17.5294,184.0982,36,2); // 
AddStaticVehicle(572,63.7007,1655.5822,16.8825,1.6578,101,1); // 
AddStaticVehicle(532,145.5608,1660.9211,18.0773,4.1547,0,0); //
.Map file download:
http://www.4shared.com/file/12914417...tern_town.html

Pawno code of the map:
Code:
CreateObject(11503, 139.433594, 1683.259888, 16.832567, 0.0000, 0.0000, 0.0000);
CreateObject(12991, 131.458496, 1683.531006, 16.564562, 0.0000, 0.0000, 180.0000);
CreateObject(16105, 123.451515, 1682.933716, 18.517977, 0.0000, 0.0000, 90.0000);
CreateObject(16280, 162.086731, 1686.873169, 20.256189, 0.0000, 0.0000, 0.0001);
CreateObject(16689, 100.175758, 1649.863403, 19.126827, 0.0000, 0.0000, 0.0001);
CreateObject(3249, 130.798615, 1656.511719, 16.150570, 0.0000, 0.0000, 180.0000);
CreateObject(16051, 105.534470, 1680.059570, 19.673384, 0.0000, 0.0000, 90.0000);
CreateObject(16146, 83.285400, 1689.163696, 19.652039, 0.0000, 0.0000, 90.0000);
CreateObject(1494, 86.161339, 1681.170288, 16.715479, 0.0000, 0.0000, 0.0000);
CreateObject(1494, 89.211525, 1681.195313, 16.715479, 0.0000, 0.0000, 180.0000);
CreateObject(3243, 84.588104, 1654.923950, 16.504919, 0.0000, 0.0000, 22.5000);
CreateObject(11426, 67.943573, 1686.147217, 16.634186, 0.0000, 0.0000, 270.0000);
CreateObject(18233, 75.468224, 1655.941040, 16.521582, 0.0000, 0.0000, 213.7500);
CreateObject(16053, 48.097412, 1652.524292, 20.532055, 0.0000, 0.0000, 180.0000);
CreateObject(3174, 56.716675, 1685.716431, 16.669407, 0.0000, 0.0000, 112.5000);
CreateObject(3246, 50.341095, 1684.638428, 16.490627, 0.0000, 0.0000, 0.0000);
CreateObject(3250, 39.263245, 1685.265869, 16.740625, 0.0000, 0.0000, 0.0000);
CreateObject(3415, 27.655746, 1685.554932, 16.647682, 0.0000, 0.0000, 0.0000);
CreateObject(3356, 12.554115, 1687.308594, 21.044083, 0.0000, 0.0000, 0.0000);
CreateObject(3355, 11.410660, 1654.172241, 16.401581, 0.0000, 0.0000, 0.0000);
CreateObject(1493, 10.637476, 1645.826782, 16.703999, 0.0000, 0.0000, 0.0000);
CreateObject(3374, 92.648575, 1691.481934, 18.134602, 0.0000, 0.0000, 0.0000);
CreateObject(3425, 55.774750, 1692.414185, 27.983570, 0.0000, 0.0000, 0.0000);
CreateObject(1244, 60.516785, 1656.177612, 16.953875, 0.0000, 0.0000, 180.0000);
CreateObject(3187, -13.738962, 1689.892090, 20.020109, 0.0000, 0.0000, 258.7500);
CreateObject(18284, -16.173470, 1657.179199, 19.334213, 359.1406, 0.0000, 269.1406);
CreateObject(1676, -24.576036, 1658.550415, 18.223928, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -24.683191, 1656.303955, 18.300030, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -18.926065, 1658.575439, 18.098930, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -18.926065, 1656.373291, 18.123930, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -13.651100, 1656.348267, 17.923933, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -13.476103, 1658.573486, 17.948933, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -8.176138, 1658.448364, 17.898933, 0.0000, 0.0000, 90.0000);
CreateObject(1676, -8.176138, 1656.698608, 17.898933, 0.0000, 0.0000, 90.0000);
Teleporter code:
Code:
	if (strcmp("/town", cmdtext, true, 10) == 0)
	{
		SetPlayerPos(playerid,-30.0335,1673.2584,16.9663);
	 	return 1;
	}
Enjoy you guys

EDIT:
v2 is comming very soon,v2 will include house interiors,diners interiors,and much MUCH more
Reply
#2

Nice work
Reply
#3

Quote:
Originally Posted by Imran.Abbas
Nice work
Thanks
Reply
#4

Sweet Someone Should make an RP Out of This
Reply
#5

Quote:
Originally Posted by ♠°S.Killa°♠
Sweet Someone Should make an RP Out of This
o.o!
wow thanks
Reply
#6

GJ

i need to learn how to script that maps
Reply
#7

nice! in version 2 you should make some of those houses have interiors, and that diner would work out nicely with a interior!
Reply
#8

Quote:
Originally Posted by ALpa # Gun
GJ
thanks

Quote:
Originally Posted by SergiKirov
nice! in version 2 you should make some of those houses have interiors, and that diner would work out nicely with a interior!
thx,and yes, i think i will make V2.dont worry
Reply
#9

Oh thats cool
Reply
#10

Quote:
Originally Posted by gszyclon
Oh thats cool
Ty
Reply
#11

Very Nice
Reply
#12

Quote:
Originally Posted by ♠°S.Killa°♠
Very Nice
thanks
Reply
#13

good job
Reply
#14

Quote:
Originally Posted by ► James_Alex
good job
Reply
#15

ty very much
Reply
#16

Quote:
Originally Posted by [KMA
America ]
ty very much
Welcome
Reply
#17

Thats ReaLLy Nice!
Reply
#18

really nice BUT don't you think there is too much space between houses?
Reply
#19

hmm... if here is a street between the houses like on the last picture, then its will be pretty nice
Reply
#20

thx
Reply


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