[FilterScript] [FS] Simple GPS System
#1

Simple GPS System
Hi Community,
Here is my new simple filterscript.

Note: the clock is not included.

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How does it work ?

If you are Spawned, it will shows your current location.


Screenshots:






Installation:

1. Compile GPS.pwn to GPS.amx
2. Put GPS.amx into filterscripts directory
3. Include GPS to your Server.cfg (filterscripts GPS)
4. Run your Server


Download:

Pastebin: Get it!

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Please report Bugs ! Thanks !

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Regards
- LJ
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#2

nice idea
but the Zones places and names are taken from the include Zone by Cuecumber
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#3

Quote:
Originally Posted by ► James_Alex
nice idea
but the Zones places and names are taken from the include Zone by Cuecumber
Hi, but my Zone places are from Mabako ^^
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#4

Quote:
Originally Posted by 'L!ttl3j0hNy'
Quote:
Originally Posted by ► James_Alex
nice idea
but the Zones places and names are taken from the include Zone by Cuecumber
Hi, but my Zone places are from Mabako ^^
Mabako ?
what is it ?
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#5

Quote:
Originally Posted by ► James_Alex
Quote:
Originally Posted by 'L!ttl3j0hNy'
Quote:
Originally Posted by ► James_Alex
nice idea
but the Zones places and names are taken from the include Zone by Cuecumber
Hi, but my Zone places are from Mabako ^^
Mabako ?
what is it ?
Mabako is a Scripter.
Reply
#6

Quote:
Originally Posted by 'L!ttl3j0hNy'
Quote:
Originally Posted by ► James_Alex
Quote:
Originally Posted by 'L!ttl3j0hNy'
Quote:
Originally Posted by ► James_Alex
nice idea
but the Zones places and names are taken from the include Zone by Cuecumber
Hi, but my Zone places are from Mabako ^^
Mabako ?
what is it ?
Mabako is a Scripter.
ok ok
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#7

Good job!!
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#8

Nice and simple, not bad.
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#9

Nice This zone functions by Iain Gilbert.
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#10

yeah, nice simple and to the point always = good!
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#11

Good Staff Thnx. I will use it in my server
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#12

nice idea good work.
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#13

Nice and useful,

but i was expecting a little bit more advanced one

long time ago i saw a server has some advanced GPS system where you can do

/Route <Village/place name>
/Track <ID>
/Location <ID> (this one is found in cb cnr also)

and more commands i dont remember
im trying to find that gps system here

anyway thanks for the great fs
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#14

Thanks for all comments,
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#15

yah wtf make a /location lolol jk nice job
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#16

Sorry for bumping a 4-year old topic but,at one part of Whetstone it says "The Big Ear",but in the filterscript I find only one defined "TheBig Ear" zone.But in the same time it shows "The Big Ear" at "The Big Ear" too.Is it the coordinates that matters for fixing it?
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#17

I think you are out of the defined Zones. You can create a new line before "Big Ear" with the Name "Unknown" if you want.

hope that helps you.
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#18

Nice
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#19

Quote:
Originally Posted by Littl3j0hNy
Посмотреть сообщение
I think you are out of the defined Zones. You can create a new line before "Big Ear" with the Name "Unknown" if you want.

hope that helps you.
Damn.Thx.This is a nice suggestion.Sadly I already did it the hard way Here is how I done it
Код:
	GetPlayerPos(i,x,y,z);
	if(GetZone(Float:x,Float:y,Float:z) == -1)
	{
		TextDrawSetString(gps[i], "Unknown Location");
		TextDrawShowForPlayer(i, gps[i]);
	}
	else
	{
	    	format(str,sizeof(str),"%s", GetArea(Float:x,Float:y,Float:z));
		TextDrawSetString(gps[i], str);
		TextDrawShowForPlayer(i, gps[i]);
	}
Anyway its too late to change it,cause I made a MainZones stock,and since I have defined main zones for all zones already,I'll have to change the defines for all zones if I add a new zone at the first zoneid(0),and I'm too lazy for that
But there still is one part of Whetstone which is not defined,and now shows as Unknown Location.I have to get its coordinates and add it.
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#20

Okay, great
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