14.08.2009, 22:05
It compiles perfactly but apon testing the objects do not move, Any help welcome
Код:
public OnPlayerCommandText(playerid, cmdtext[]) if(strcmp(cmd, "/mdefon", true) == 0) { // Command MoveObject(MUF_Tower1, 1035.043, 1124.109, 10.076, 2.0); // Move object up MoveObject(MUF_Tower2, 1053.150, 1138.733, 10.076, 2.0); // Move object up MoveObject(MUF_Stair1, 1024.954, 1112.197, 12.594, 2.0); MoveObject(MUF_Stair2, 1020.921, 1103.657, 17.541, 2.0); MoveObject(MUF_Stair3, 1018.094, 1097.522, 22.220, 2.0); SendClientMessage(playerid, COLOR_RED, "The Defences are ON"); // Messege to tell it worked return 1; } if(strcmp(cmd, "/mdefoff", true) == 0) { // Command MoveObject(MUF_Tower1, 1035.043, 1124.109, -30.076, 2.0); // Move object down MoveObject(MUF_Tower2, 1053.150, 1138.733, -30.076, 2.0); // Move object down MoveObject(MUF_Stair1, 1024.954, 1112.197, -30.594, 2.0); MoveObject(MUF_Stair2, 1020.921, 1103.657, -30.541, 2.0); MoveObject(MUF_Stair3, 1018.094, 1097.522, -30.220, 2.0); SendClientMessage(playerid, COLOR_GREEN, "The Defences are OFF"); //Messege to tell it worked