17.06.2009, 18:16
Is there any function that fix the desync a bit?
I think i already heard about this and the GF mode have it.
I think i already heard about this and the GF mode have it.
Originally Posted by BiG_Sm0k3
YES , it is possible to fix when u are dsync :P you have to use
a command like spawnplayer something like that i dont remember :P |
// by: Tenshi @ http://samp.truceco.com ;D if (strcmp(cmd, "/sync", true) == 0) // your code might look different from here... just make the changes. { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,0xD8F6F6FF,"Vehicle Conflict: You must first exit Vehicle first to use this command."); return 1; } new Float:X,Float:Y,Float:Z,Float:A; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,A); SpawnPlayer(playerid); SetPlayerPos(playerid,X,Y,Z); SetPlayerFacingAngle(playerid,A); PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); // sound...oooo...pretty... SendClientMessage(playerid,0xD8F6F6FF,"You've Sync'd"); return 1; }