[HELP] House Cordinates
#1

Hello guys,

I've got a question about the house cordinates

AddPlayerClass(281,1720.2794,-1740.9211,13.5469,0.9938,0,0,0,0,0,0); // entrance
AddStaticVehicle(599,1726.6548,-1737.7883,13.6520,269.8992,0,1); // housecar

This are my lines but I don't know how I know wich the X, Y and Z are?
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#2

Use Wiki SA:MP

http://wiki.sa-mp.com

That helps you a lot
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#3

Let's take AddPlayerClass coords for example:
pawn Код:
AddPlayerClass(281,1720.2794,-1740.9211,13.5469,0.9938,0,0,0,0,0,0); // entrance
X = 1720.2794
Y = -1740.9211
Z = 13.5469
281 is skin model.
0.9938 is angle.
Other numbers are for weapons and ammo.


pawn Код:
AddStaticVehicle(599,1726.6548,-1737.7883,13.6520,269.8992,0,1); // housecar
Again, first float numbers are x coord, second float numbers are y coord and the third float numbers are z coord.
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#4

Thanks I really needed that
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#5

You're welcome.
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