[HELP] House Cordinates - Printable Version
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[HELP] House Cordinates -
joeri55 - 26.05.2009
Hello guys,
I've got a question about the house cordinates
AddPlayerClass(281,1720.2794,-1740.9211,13.5469,0.9938,0,0,0,0,0,0); // entrance
AddStaticVehicle(599,1726.6548,-1737.7883,13.6520,269.8992,0,1); // housecar
This are my lines but I don't know how I know wich the X, Y and Z are?
Re: [HELP] House Cordinates -
Hot - 26.05.2009
Use Wiki SA:MP
http://wiki.sa-mp.com
That helps you a
lot
Re: [HELP] House Cordinates -
Correlli - 27.05.2009
Let's take AddPlayerClass coords for example:
pawn Код:
AddPlayerClass(281,1720.2794,-1740.9211,13.5469,0.9938,0,0,0,0,0,0); // entrance
X =
1720.2794
Y =
-1740.9211
Z =
13.5469
281 is skin model.
0.9938 is angle.
Other numbers are for weapons and ammo.
pawn Код:
AddStaticVehicle(599,1726.6548,-1737.7883,13.6520,269.8992,0,1); // housecar
Again, first float numbers are
x coord, second float numbers are
y coord and the third float numbers are
z coord.
Re: [HELP] House Cordinates -
joeri55 - 27.05.2009
Thanks I really needed that
Re: [HELP] House Cordinates -
Correlli - 27.05.2009
You're welcome.