Does it set the game mode text in OnGameModeInit? There is a run time error in this callback and breaks the code execution.
It is likely related to vehicles as the upper bound is 2000 (MAX_VEHICLES) and the invalid value is 65535 (INVALID_VEHICLE_ID).
Код:
[debug] #0 000570fc in ?? (0, 1143219782, -1007058944, 1098978427, 1043140182, 0, 0, 900, 11, 0) from sancarson.amx
(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay,...)
Even if it is not compiled with -d3 flag, it is easy to spot the details. The first is modelid which is 0 (valid are between 400 and 611) and the vehicle creation functions returns INVALID_VEHICLE_ID in this case.
Do you load vehicles from a database/files?
Debug info:
https://github.com/Zeex/samp-plugin-...ith-debug-info
Compile your script again, upload and start the server. Crashdetect plugin can print lines now and names of functions.