Very opaque and very clear visualization. (texture)
#1

Hello; will i explain.
I do not work with the Blender platform, I use other platforms, I'll get to the point.
I do not know if someone has happened to him, and that is that when creating a model, one is darker, and others are very clear. How is this solved?

A colleague tells me that I can solve it in zModeler, but I still do not have an answer as to how.



Example:



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#2

Turn off the "Shadeless"

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#3

You need to export it with the vertex lit light enabled.
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#4

Quote:
Originally Posted by m1n1vv
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Turn off the "Shadeless"

Use 3d Max, no blender, hehe.

Quote:
Originally Posted by cdoubleoper
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You need to export it with the vertex lit light enabled.
Eh...
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#5

try using new kdff version and apply proper vertex lightning for day and night
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#6

Quote:
Originally Posted by AdrianGraber
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try using new kdff version and apply proper vertex lightning for day and night
Mm, I'll try what you say to see.

Edit:

No, it did not work.
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#7

Just do what I said.
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#8

Modify - Modifer list - VertexPaint
Channel - Vertex Color (for day lighting), Vertex Illum (for night lighting)
Watch some tutorials on yt.
https://www.youtube.com/watch?v=iYuM4QfdXQw
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