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Very opaque and very clear visualization. (texture) - Printable Version

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Very opaque and very clear visualization. (texture) - ZaikerH - 07.12.2017

Hello; will i explain.
I do not work with the Blender platform, I use other platforms, I'll get to the point.
I do not know if someone has happened to him, and that is that when creating a model, one is darker, and others are very clear. How is this solved?

A colleague tells me that I can solve it in zModeler, but I still do not have an answer as to how.



Example:






Re: Very opaque and very clear visualization. (texture) - m1n1vv - 07.12.2017

Turn off the "Shadeless"




Re: Very opaque and very clear visualization. (texture) - cdoubleoper - 07.12.2017

You need to export it with the vertex lit light enabled.


Re: Very opaque and very clear visualization. (texture) - ZaikerH - 07.12.2017

Quote:
Originally Posted by m1n1vv
View Post
Turn off the "Shadeless"

Use 3d Max, no blender, hehe.

Quote:
Originally Posted by cdoubleoper
View Post
You need to export it with the vertex lit light enabled.
Eh...


Re: Very opaque and very clear visualization. (texture) - Graber - 07.12.2017

try using new kdff version and apply proper vertex lightning for day and night


Re: Very opaque and very clear visualization. (texture) - ZaikerH - 07.12.2017

Quote:
Originally Posted by AdrianGraber
View Post
try using new kdff version and apply proper vertex lightning for day and night
Mm, I'll try what you say to see.

Edit:

No, it did not work.



Re: Very opaque and very clear visualization. (texture) - cdoubleoper - 07.12.2017

Just do what I said.


Re: Very opaque and very clear visualization. (texture) - ModGuy - 07.12.2017

Modify - Modifer list - VertexPaint
Channel - Vertex Color (for day lighting), Vertex Illum (for night lighting)
Watch some tutorials on yt.
https://www.youtube.com/watch?v=iYuM4QfdXQw