Very opaque and very clear visualization. (texture) - Printable Version
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Very opaque and very clear visualization. (texture) -
ZaikerH - 07.12.2017
Hello; will i explain.
I do not work with the Blender platform, I use other platforms, I'll get to the point.
I do not know if someone has happened to him, and that is that when creating a model, one is darker, and others are very clear. How is this solved?
A colleague tells me that I can solve it in zModeler, but I still do not have an answer as to how.
Example:
Re: Very opaque and very clear visualization. (texture) -
m1n1vv - 07.12.2017
Turn off the "Shadeless"
Re: Very opaque and very clear visualization. (texture) -
cdoubleoper - 07.12.2017
You need to export it with the vertex lit light enabled.
Re: Very opaque and very clear visualization. (texture) -
ZaikerH - 07.12.2017
Quote:
Originally Posted by m1n1vv
Turn off the "Shadeless"

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Use 3d Max, no blender, hehe.
Quote:
Originally Posted by cdoubleoper
You need to export it with the vertex lit light enabled.
|
Eh...
Re: Very opaque and very clear visualization. (texture) -
Graber - 07.12.2017
try using new kdff version and apply proper vertex lightning for day and night
Re: Very opaque and very clear visualization. (texture) -
ZaikerH - 07.12.2017
Quote:
Originally Posted by AdrianGraber
try using new kdff version and apply proper vertex lightning for day and night
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Mm, I'll try what you say to see.
Edit:
No, it did not work.
Re: Very opaque and very clear visualization. (texture) -
cdoubleoper - 07.12.2017
Just do what I said.
Re: Very opaque and very clear visualization. (texture) -
ModGuy - 07.12.2017
Modify - Modifer list - VertexPaint
Channel - Vertex Color (for day lighting), Vertex Illum (for night lighting)
Watch some tutorials on yt.
https://www.youtube.com/watch?v=iYuM4QfdXQw