24.09.2017, 12:53
Hello, guys, hope you're doing fine,
So I was experimenting some rotation stuff on few objects, I noticed that when I try to rotate vehicle wheel objects, they distort upon doing so, (here is a list of the wheel objects:
http://dev.prineside.com/en/gtasa_sa...earch/?q=Wheel)
It happens whether I set the rotation on their creation CreateDynamicObject(modelid, x, y, z, rx, ry, rz); or when I use SetDynamicObjectRotation(modelid, rx, ry, rz);
I tried editing them in SA-MP map construction too, they worked fine there, but when I imported the map, the wheels became distorted again, it's the same whether I use streamer or not,
preview:
Hope someone helps, thanks in advance.
So I was experimenting some rotation stuff on few objects, I noticed that when I try to rotate vehicle wheel objects, they distort upon doing so, (here is a list of the wheel objects:
http://dev.prineside.com/en/gtasa_sa...earch/?q=Wheel)
It happens whether I set the rotation on their creation CreateDynamicObject(modelid, x, y, z, rx, ry, rz); or when I use SetDynamicObjectRotation(modelid, rx, ry, rz);
I tried editing them in SA-MP map construction too, they worked fine there, but when I imported the map, the wheels became distorted again, it's the same whether I use streamer or not,
preview:
Before (this is how the object is before I rotate it)
After (this is the object after rotation)
As you can see, it distorted so much it became flat.After (this is the object after rotation)
Hope someone helps, thanks in advance.