Server Lags hard but it doesnt crash :(
#1

Hello guys, i'm using a CentOS vps linux server, everytime i get 10 players+ server start lagging hard, it is not a ddos issue because i'm using a host which is protected (blazingfast) I use crashdetect but it doesnt show me anything wrong? Any help pelase?
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#2

What are the specifications of your VPS? You should also try running Zeexs Profiling Plugin for a few hours with a decent amount of players. This will help you determine if the script is doing anything resource heavy that may not be intended.
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#3

Your script is bad.
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#4

Quote:
Originally Posted by Astralis
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Your script is bad.
What do you mean?
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#5

Quote:
Originally Posted by AlexMSK
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What do you mean?
OnPlayerUpdate, do you use that alot?
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#6

It was mapping issue which its fixed already, thanks anyways
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#7

Quote:
Originally Posted by Astralis
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Your script is bad.
He`s using the limitless script which people don`t like it.
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#8

Quote:
Originally Posted by AlexMSK
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It was mapping issue which its fixed already, thanks anyways
That causes client lag, not server unless you've got some loops or something
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#9

From my personel experiance Blazing Fast isn't made for SAMP hosting, use Rocketrix (https://rocketrix.com/) or OVH Dedicated (Game) [https://www.ovh.ie/dedicated_servers/game/ ] they have a special ddos protection for samp servers.

Good luck
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#10

Quote:
Originally Posted by AlexMSK
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It was mapping issue which its fixed already, thanks anyways
From what I believe you have to keep your maps under a certain limit of objects so it won't lag/crash your server .
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