14.02.2017, 20:19
(
Последний раз редактировалось vPunisheR; 16.02.2017 в 00:35.
)
resolvido
#define C_PCC 0xFFFFFFFF
OnPlayerSpawn ou connect..
if(player == PCC)
SetPlayerColor(playerid, C_PCC);
stock Org_Cor(orgid, type = 0)
{
new ret;
switch(orgid)
{
case 0:ret = 0xFFFFFFFF;
case 1:ret = 0xFFBBFFFF;
case 21:ret = 0x00F5FFFF;
}
if(type == 1)
return ret;
return (ret >>> 8);
}
//usando em SetPlayerColor
SetPlayerColor(playerid, Org_Cor(orgid));
// usando dentro da mensagem e/ou dialog.
format(string, sizeof(string), "{%06x} Mensagem aqui.", Org_Cor(orgid, 1));
SendClientMessage(playerid, -1, string);
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, "## Info ##", string, "Confirmar", "Cancelar");
format(st, sizeof st, "{%06x} Cor da org id 1", Org_Cor(1) >>> 8);
SendClientMessageToAll(-1, st);