OnPlayerSpawn - AMX Backtrace
#1

OnPlayerSpawn: Photo: http://imgur.com/a/HPGxo

Console:Photo: http://imgur.com/a/tyQeZ
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#2

have you compile that with -d3 tag?

and..this just i guess,
could you show your LoadGroupForPlayer please?
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#3

1. What about that "-d3 tag?"
2. Sure! Here: http://imgur.com/a/d2CGL
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#4

There's an array that's set at 13. Yet you aren't checking something; weather that's if Player ID is valid before using said array. I suggest look through your arrays and find one that is defined as 13. Then go to your OnPlayerSpawn and before you use that array make sure Player ID is valid.
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#5

https://github.com/Zeex/samp-plugin-...ith-debug-info
Quote:

-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0

if not,
maybe you should add it and compile again.
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#6

I have added "-d3" tag in folder "pawno -> pawn.cfg" and..: http://imgur.com/a/ujDOM
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#7

What's the warning?
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