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OnPlayerSpawn - AMX Backtrace - Printable Version

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+--- Thread: OnPlayerSpawn - AMX Backtrace (/showthread.php?tid=623680)



OnPlayerSpawn - AMX Backtrace - TheHonnor - 03.12.2016

OnPlayerSpawn: Photo: http://imgur.com/a/HPGxo

Console:Photo: http://imgur.com/a/tyQeZ


Re: OnPlayerSpawn - AMX Backtrace - Alvitr - 03.12.2016

have you compile that with -d3 tag?

and..this just i guess,
could you show your LoadGroupForPlayer please?


Re: OnPlayerSpawn - AMX Backtrace - TheHonnor - 03.12.2016

1. What about that "-d3 tag?"
2. Sure! Here: http://imgur.com/a/d2CGL


Re: OnPlayerSpawn - AMX Backtrace - Tass007 - 03.12.2016

There's an array that's set at 13. Yet you aren't checking something; weather that's if Player ID is valid before using said array. I suggest look through your arrays and find one that is defined as 13. Then go to your OnPlayerSpawn and before you use that array make sure Player ID is valid.


Re: OnPlayerSpawn - AMX Backtrace - Alvitr - 03.12.2016

https://github.com/Zeex/samp-plugin-...ith-debug-info
Quote:

-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0

if not,
maybe you should add it and compile again.


Re: OnPlayerSpawn - AMX Backtrace - TheHonnor - 03.12.2016

I have added "-d3" tag in folder "pawno -> pawn.cfg" and..: http://imgur.com/a/ujDOM


Re: OnPlayerSpawn - AMX Backtrace - Tass007 - 03.12.2016

What's the warning?