Default weapon damage values?
#6

Quote:
Originally Posted by Freaksken
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I've found the following values for the bullet weapons. Data taken from weapon.dat.
For some reason each value has to be multiplied by 0.33 though. Looking at the values found in the FCNPC plugin, it's pretty accurate. The FCNPC ones are behind the //.
Code:
WEAPON_COLT45: 25 * 0.33 //8.25
WEAPON_SILENCED: 40 * 0.33 //13.200012
WEAPON_DEAGLE: 140 * 0.33 //46.200013
WEAPON_SHOTGUN: 10 * 0.33 //30.0 (probably because of pellets)
WEAPON_SAWEDOFF: 10 * 0.33 //30.0 (probably because of pellets)
WEAPON_SHOTGSPA: 15 * 0.33 //30.0 (probably because of pellets)
WEAPON_UZI: 20 * 0.33 //6.599976
WEAPON_TEC9: 20 * 0.33//6.599976
WEAPON_MP5: 25 * 0.33 //8.25
WEAPON_AK47: 30 * 0.33 //9.900024
WEAPON_M4: 30 * 0.33 //9.900024
WEAPON_RIFLE: 75 * 0.33 //24.799987
WEAPON_SNIPER: 125 * 0.33 //41.299987
WEAPON_MINIGUN: 140 * 0.33 //46.200013
what you say multiply by 33 why though,wont that take more than it's suppose too?
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Messages In This Thread
Default weapon damage values? - by Amads - 02.12.2016, 17:51
Re: Default weapon damage values? - by Isolated - 02.12.2016, 18:35
Re: Default weapon damage values? - by HeLiOn_PrImE - 02.12.2016, 20:02
Re: Default weapon damage values? - by Vince - 02.12.2016, 20:26
Re: Default weapon damage values? - by Freaksken - 02.12.2016, 22:14
Re: Default weapon damage values? - by ISmokezU - 02.12.2016, 23:33
Re: Default weapon damage values? - by Freaksken - 03.12.2016, 01:15
Re: Default weapon damage values? - by Isolated - 03.12.2016, 02:01
Re: Default weapon damage values? - by Kar - 04.12.2016, 02:34

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