02.12.2016, 23:33
Quote:
I've found the following values for the bullet weapons. Data taken from weapon.dat.
For some reason each value has to be multiplied by 0.33 though. Looking at the values found in the FCNPC plugin, it's pretty accurate. The FCNPC ones are behind the //. Code:
WEAPON_COLT45: 25 * 0.33 //8.25 WEAPON_SILENCED: 40 * 0.33 //13.200012 WEAPON_DEAGLE: 140 * 0.33 //46.200013 WEAPON_SHOTGUN: 10 * 0.33 //30.0 (probably because of pellets) WEAPON_SAWEDOFF: 10 * 0.33 //30.0 (probably because of pellets) WEAPON_SHOTGSPA: 15 * 0.33 //30.0 (probably because of pellets) WEAPON_UZI: 20 * 0.33 //6.599976 WEAPON_TEC9: 20 * 0.33//6.599976 WEAPON_MP5: 25 * 0.33 //8.25 WEAPON_AK47: 30 * 0.33 //9.900024 WEAPON_M4: 30 * 0.33 //9.900024 WEAPON_RIFLE: 75 * 0.33 //24.799987 WEAPON_SNIPER: 125 * 0.33 //41.299987 WEAPON_MINIGUN: 140 * 0.33 //46.200013 |