02.11.2016, 01:52
Код:
AddStaticVehicleEx(522,1808.4000000,-1582.2000000,13.2000000,36.0000000,132,4,15); //NRG-500 AddStaticVehicleEx(522,1806.9000000,-1583.3000000,13.2000000,36.0000000,76,117,15); //NRG-500 AddStaticVehicleEx(522,1805.5000000,-1584.5000000,13.2000000,38.0000000,48,79,15); //NRG-500 AddStaticVehicleEx(522,1804.2000000,-1585.6000000,13.2000000,34.0000000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1803.3000000,-1586.1000000,13.2000000,33.9970000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1802.2000000,-1586.9000000,13.2000000,33.9970000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1800.7000000,-1588.1000000,13.2000000,33.9970000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1799.7000000,-1589.0000000,13.2000000,33.9970000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1798.1000000,-1590.4000000,13.2000000,33.9970000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1796.1000000,-1592.0000000,13.2000000,33.9970000,37,37,15); //NRG-500 AddStaticVehicleEx(522,1793.6000000,-1593.8000000,13.2000000,45.9970000,37,37,15); //NRG-500 CreateObject(3525,1811.5000000,-1583.1000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (1) CreateObject(3525,1811.5000000,-1594.9000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2) CreateObject(3525,1803.1000000,-1601.5000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (3) CreateObject(3525,1797.2000000,-1601.6000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (4) CreateObject(3525,1794.1000000,-1598.0000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (5) CreateObject(3528,1792.9000000,-1583.5000000,20.1000000,0.0000000,0.0000000,304.0000000); //object(vgsedragon) (1) CreateObject(9833,1804.8000000,-1596.8000000,16.2000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1) CreateObject(1251,1806.4000000,-1573.8000000,12.7000000,0.0000000,0.0000000,36.0000000); //object(smashbar) (1) CreateObject(1251,1810.3000000,-1570.7000000,12.7000000,0.0000000,0.0000000,35.9970000); //object(smashbar) (2) CreateObject(1251,1815.4000000,-1566.7000000,12.7000000,0.0000000,0.0000000,35.9970000); //object(smashbar) (3)