26.10.2016, 22:39
why i get unknown command on this command ?
Код HTML:
CMD:hallowen(playerid, params[]) { new giveplayerid, playertype[20], splayer[25], mode[25]; if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!"); if(PyromaniacBoy > 1) return SendClientMessage(playerid, COLOR_SYN, "In acest moment este deja un pyromaniac!"); if(KillerBoy > 1) return SendClientMessage(playerid, COLOR_SYN, "In acest moment este deja un killer!"); if(SurvivorBoys > 4) return SendClientMessage(playerid, COLOR_SYN, "In acest moment sunt 4 supravietuitori, este de ajuns!"); if(!IsManager(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai gradul necesar ca sa folosesti aceasta comanda!"); if(sscanf(params,"s[25]s[25]", splayer,mode)) return SendClientMessage(playerid, COLOR_SYN, "Sintaxa:{FFFFFF} /hallowen <Player ID/Name> <Killer | Pyromaniac | Survivor(1-4)>"); { if(GetPlayers(splayer) == INVALID_PLAYER_ID) return InvalidPlayer(playerid); else if(GetPlayers(splayer) == 1000) return ToManyResults(playerid); else if(GetPlayers(splayer) == 1001) return ShowResults(playerid, splayer); else giveplayerid = GetPlayers(splayer); if(strmatch(playertype,"Killer")) { KillerBoy++; InDayByDayLight[giveplayerid] = 1; Killer[giveplayerid] = 1; SetPlayerSkin(giveplayerid, 124); GivePlayerWeapon(playerid, 24, 999); SetPlayerInterior(giveplayerid, 0); SetPlayerVirtualWorld(giveplayerid, 23); SetPlayerPos(giveplayerid, 2942.8855,-1804.7043,1178.4606); SetPlayerFacingAngle(giveplayerid, 95.2894); } if(strmatch(playertype,"Pyromaniac")) { PyromaniacBoy++; InDayByDayLight[giveplayerid] = 1; Pyromaniac[giveplayerid] = 1; SetPlayerSkin(giveplayerid, 146); SetPlayerInterior(giveplayerid, 0); SetPlayerVirtualWorld(giveplayerid, 23); SetPlayerPos(giveplayerid, 2942.8855,-1804.7043,1178.4606); SetPlayerFacingAngle(giveplayerid, 89.4405); } if(strmatch(playertype,"Survivor 1")) { SurvivorBoys++; InDayByDayLight[giveplayerid] = 1; Survivor[giveplayerid] = 1; SetPlayerSkin(giveplayerid, 137); SetPlayerInterior(giveplayerid, 0); SetPlayerVirtualWorld(giveplayerid, 23); SetPlayerPos(giveplayerid, -1185.2963,-913.0469,129.2188); SetPlayerFacingAngle(giveplayerid, 220.7444); } if(strmatch(playertype,"Survivor 2")) { SurvivorBoys++; InDayByDayLight[giveplayerid] = 1; Survivor[giveplayerid] = 1; SetPlayerSkin(giveplayerid, 100); SetPlayerInterior(giveplayerid, 0); SetPlayerVirtualWorld(giveplayerid, 23); SetPlayerPos(giveplayerid, -1187.7892,-915.9385,129.2188); SetPlayerFacingAngle(giveplayerid, 227.0321); } if(strmatch(playertype,"Survivor 3")) { SurvivorBoys++; InDayByDayLight[giveplayerid] = 1; Survivor[giveplayerid] = 1; SetPlayerSkin(giveplayerid, 71); SetPlayerInterior(giveplayerid, 0); SetPlayerVirtualWorld(giveplayerid, 23); SetPlayerPos(giveplayerid, -1190.4122,-919.2032,129.2188); SetPlayerFacingAngle(giveplayerid, 227.0321); } if(strmatch(playertype,"Survivor 4")) { SurvivorBoys++; InDayByDayLight[giveplayerid] = 1; Survivor[giveplayerid] = 1; SetPlayerSkin(giveplayerid, 1); SetPlayerInterior(giveplayerid, 0); SetPlayerVirtualWorld(giveplayerid, 23); SetPlayerPos(giveplayerid, -1192.8864,-923.0623,129.1338); SetPlayerFacingAngle(giveplayerid, 227.0321); } } return 1; }