13.08.2016, 04:04
Hello everyone,
I have had multiple server crashes after rolling out a large new release, and I do not know what the error could be, so I enabled crashdetect.
I have compiled the gamemode with the -d3 switch.
There are already threads about adding main(){}, or updating the plugins.
I already had main(){} in my code and I have updated all my plugins except Whirlpool.so, these plugins include crashdetect.so sscanf.so streamer.so mysql.so irc.so SKY.so
Here are the first couple lines of the main gamemode file.
I have also tested moving the main(){} around, under the #include list, it did not resolve the issue.
I have my suspicions that crashdetect conflicts with another plugin, or I have just done something wrong.
I have had multiple server crashes after rolling out a large new release, and I do not know what the error could be, so I enabled crashdetect.
I have compiled the gamemode with the -d3 switch.
There are already threads about adding main(){}, or updating the plugins.
I already had main(){} in my code and I have updated all my plugins except Whirlpool.so, these plugins include crashdetect.so sscanf.so streamer.so mysql.so irc.so SKY.so
Here are the first couple lines of the main gamemode file.
Код:
//////////////////////////////////////////////////////////////////////////////// #include <a_samp> main(){} #include <a_http> #define _GAMEMODE_SONA_CNR #undef MAX_PLAYERS #define MAX_PLAYERS 56 #define MAX_PLAYERS_ MAX_PLAYERS #define localmode 0 #if localmode==0 #define USE_IRC true #define debugmode 0 #else #define USE_IRC false #define debugmode 1 #endif native IsValidVehicle(vehicleid); native WP_Hash(buffer[], len, const str[]); #include <fuckcleo> #include <..\..\include\defvar.inc> #include <fixes> #include <timerfix> #include <a_mysql> #include <zcmd> #include <irc> #include <streamer> #include <sscanf2> #include <mSelection> #include <FloodControl> #include <SKY> #include <weapon-config\weapon-config> #include <SAMP-GeoIP\geolocation> #include <samp-git-hash\git-hash.inc> #include <..\..\include\includes.inc> //==============================================================================
I have my suspicions that crashdetect conflicts with another plugin, or I have just done something wrong.