13.08.2016, 04:04
Hello everyone,
I have had multiple server crashes after rolling out a large new release, and I do not know what the error could be, so I enabled crashdetect.
I have compiled the gamemode with the -d3 switch.
There are already threads about adding main(){}, or updating the plugins.
I already had main(){} in my code and I have updated all my plugins except Whirlpool.so, these plugins include crashdetect.so sscanf.so streamer.so mysql.so irc.so SKY.so
Here are the first couple lines of the main gamemode file.
I have also tested moving the main(){} around, under the #include list, it did not resolve the issue.
I have my suspicions that crashdetect conflicts with another plugin, or I have just done something wrong.
I have had multiple server crashes after rolling out a large new release, and I do not know what the error could be, so I enabled crashdetect.
I have compiled the gamemode with the -d3 switch.
There are already threads about adding main(){}, or updating the plugins.
I already had main(){} in my code and I have updated all my plugins except Whirlpool.so, these plugins include crashdetect.so sscanf.so streamer.so mysql.so irc.so SKY.so
Here are the first couple lines of the main gamemode file.
Код:
////////////////////////////////////////////////////////////////////////////////
#include <a_samp>
main(){}
#include <a_http>
#define _GAMEMODE_SONA_CNR
#undef MAX_PLAYERS
#define MAX_PLAYERS 56
#define MAX_PLAYERS_ MAX_PLAYERS
#define localmode 0
#if localmode==0
#define USE_IRC true
#define debugmode 0
#else
#define USE_IRC false
#define debugmode 1
#endif
native IsValidVehicle(vehicleid);
native WP_Hash(buffer[], len, const str[]);
#include <fuckcleo>
#include <..\..\include\defvar.inc>
#include <fixes>
#include <timerfix>
#include <a_mysql>
#include <zcmd>
#include <irc>
#include <streamer>
#include <sscanf2>
#include <mSelection>
#include <FloodControl>
#include <SKY>
#include <weapon-config\weapon-config>
#include <SAMP-GeoIP\geolocation>
#include <samp-git-hash\git-hash.inc>
#include <..\..\include\includes.inc>
//==============================================================================
I have my suspicions that crashdetect conflicts with another plugin, or I have just done something wrong.


